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Duelyst Wiki
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==Minion Abilities - Quick Glossary== *[[Airdrop]]: Summon this minion anywhere on the battlefield. *[[Backstab]]: This minion deals additional (X) damage when attacking from behind and doesn't incur strikeback. *[[Blast]]: Attacks all units in a line. *[[Celerity]]: This minion may activate twice per turn. *[[Deathwatch]]: Triggers an effect whenever ANY minion dies. *[[Dying Wish]]: Triggers an effect when this minion dies. *[[Ephemeral]]: Bound to this plane for only a short time (until end of owner's turn). *[[Flying]]: Move anywhere on the battlefield and ignore any terrain effects. *[[Frenzy]]: Simultaneously strike ALL enemies within attack range. Only take strikeback from the unit targetted. *[[Grow]]: Gain +X/+X at the start of your turn. *[[Opening Gambit]]: Triggers an effect when first summoned. *[[Provoke]]: Nearby enemy units cannot move AND they must attack it first. *[[Ranged]]: Attack from anywhere on the battlefield. *[[Rebirth]]: When this minion dies, it leaves behind a 0/1 Egg that hatches the same minion at the end of owner's next turn. *[[Rush]]: Enables this minion to move and attack on the same turn that it is summoned. *[[Summon Dervish]]: At the start of your turn, summon a 2/2 Ephemeral Dervish with Rush into a random nearby space. *[[Zeal]]: Gains bonus effect when next to your General. Certain minions also have [[Unique Abilities]] that are specific to that unit alone.
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