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|Ability||Whenever anything is healed, deal 2 damage to all nearby enemies.|
Description[edit | edit source]
Whenever anything is healed, deal 2 damage to all nearby enemies. "There's no stopping light when the days are infinite."
Balance Changes[edit | edit source]
v. 0.0.9 - Added: Sunriser - 6 mana 4/9 Zeal: Double this minion's attack at the end of your turn.
v. 0.42.0 - Reworked: Sunriser 4 mana 3/4 Whenever ANY minion or General is healed, deal 2 damage to all nearby enemies.