Songhai Empire

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SonghaiCrestWallpaper.jpg

As Songhai, you can be very mobile and aggressive. You have lots of combos and synergy between your spells and units. You can use your superior mobility to outmaneuver your opponent’s Minions, preferring to avoid threats rather than facing them head-on. Spells like Mist Walking allow you to get in and out quickly, and put you in prime position to Backstab your opponents. Spells like Mist Dragon Seal allow you to teleport your Minions across the battlefield to make a hasty escape or a sneaky entrance.

Strengths[edit | edit source]

  • You have various options to deal damage, with both direct spell damage and damage-focused buffs.
  • High combo synergy allows you to deal heavy burst damage in one turn.
  • You can easily break your opponent's artifacts by using Bloodrage Mask and Four Winds Magi.
  • Can fight up close or at range using your Minions and spells.
  • You have the most diverse positioning options, using teleportation to your advantage.

Weaknesses[edit | edit source]

  • Your Minions are very frail.
  • You have low defensive options outside of retreating.
  • It's difficult for you to remove big threats.
  • You can draw ‘bad hands’ - hands without spells, creatures, or specific combo pieces.
  • If playing aggressively, you can run out of cards quickly; slower Songhai decks can have a higher chance of drawing poorly early game.

Trivia[edit | edit source]

For a more in-depth look, check out Guides and Decks created by the community!

Generals[edit | edit source]

Image Name Type Attack Health Bloodborn Spell
Kaleos Xaan.png Kaleos Xaan General 2 25 Blink active.gif
Blink: Teleport a friendly minion up to 2 spaces
Reva Eventide.png Reva Eventide Alternate General 2 25 Arcane Heart active.gif
Arcane Heart: Summon a Heartseeker nearby your General
Shidai Stormblossom.png Shidai Stormblossom Alternate General 2 25 File:Petal Flurry active.gif
Petal Flurry: Put a Spellsword into your action bar that cannot be replaced.

Minions[edit | edit source]

Image Name Rarity Type Cost Attack Health Ability Set Standard
Hideatsu the Ebon Ox.png Hideatsu the Ebon Ox Mrarity.png
Mythron
Minion 0 5 5 Trial: Summon 7 minions from your action bar with different costs.
Destiny: Summon friendly minions to deal their cost as damage to an enemy.
Mythron Orb.png
Trials of Mythron
Yes
Heartseeker.png Heartseeker Crarity.png
Common
Minion 1 1 1 Ranged Core.png
Core
Yes
Ace.png Ace
Crarity.png
Common
Battle Pet 1 1 2 Ranged Shimzar orb.png
Shim'zar
No
Katara.png Katara Crarity.png
Common
Minion 1 1 3 Backstab:(3) Shimzar orb.png
Shim'zar
No
Chakri Avatar.png Chakri Avatar Basic Arcanyst 2 1 2 When you cast a Spell, this minion gains +1/+1 Core.png
Core
Yes
Kaido Assassin.png Kaido Assassin Basic Minion 2 2 3 Backstab:(1) Core.png
Core
Yes
Scroll Bandit.png Scroll Bandit Erarity.png
Epic
Minion 2 1 3 Backstab: (3).
Whenever this backstabs, steal a spell from your opponent's deck.
Prophecy orb.png
Unearthed Prophecy
Yes
Suzumebachi.png Suzumebachi Crarity.png
Common
Minion 2 1 3 Whenever you cast a spell, this minion gains +1 Attack until your next turn. Immortal Orb.png
Immortal Vanguard
Yes
Tusk Boar.png Tusk Boar Lrarity.png
Legendary
Minion 2 2 3 Rush
Return this minion to your action bar at the beginning of your turn
Core.png
Core
Yes
Xho.png Xho Rrarity.png
Rare
Battle Pet 2 2 3 Dying Wish: Put a random Songhai spell into your action bar. It costs 1 less. Shimzar orb.png
Shim'zar
No
Battle Panddo.png Battle Panddo Erarity.png
Epic
Minion 3 2 4 Whenever this minion takes damage, deal 1 damage to all enemies. Shimzar orb.png
Shim'zar
No
Celestial Phantom.png Celestial Phantom Rrarity.png
Rare
Minion 3 1 5 Whenever this damages an enemy, destroy that minion. Core.png
Core
Yes
Dusk Rigger.png Dusk Rigger Rrarity.png
Rare
Mech 3 2 3 Backstab: (2). Whenever this backstabs, put a MECHAZ0R Progression into your action bar. Immortal Orb.png
Immortal Vanguard
Yes
Gore Horn.png Gore Horn Rrarity.png
Rare
Minion 3 3 3 Backstab:(2),
After this minion attacks, it gains +1/+1.
Core.png
Core
Yes
Hundred-Handed Rakushi.png Hundred-Handed Rakushi Crarity.png
Common
Minion 3 3 4 Sentinel: Minion summoned. Deal 2 damage to the minion that transformed this. Prophecy orb.png
Unearthed Prophecy
Yes
Jade Monk.png Jade Monk Crarity.png
Common
Minion 3 4 3 Whenever this minion takes damage, deal 1 damage
to a random enemy minion.
Core.png
Core
Yes
Kaido Expert.png Kaido Expert Rrarity.png
Rare
Minion 3 2 2 Backstab:(1).
Whenever this minion backstabs, summon a minion a minion with Backstab that costs 2 or less from your deck nearby.
Mythron Orb.png
Trials of Mythron
Yes
Ki Beholder.png Ki Beholder Rrarity.png
Rare
Minion 3 3 2 Ranged

Opening Gambit: An enemy minion cannot move next turn.

Shimzar orb.png
Shim'zar
No
Lantern Fox.png Lantern Fox Erarity.png
Epic
Minion 3 2 3 Whenever this minion takes damage, put a
Phoenix Fire in your action bar.
Core.png
Core
Yes
Mind-Cage Oni.png Mind-Cage Oni Rrarity.png
Rare
Minion 3 4 3 Sentinel: Spell cast. Whenever your opponent casts a spell, put a copy of that spell into your action bar. Prophecy orb.png
Unearthed Prophecy
Yes
Mizuchi.png Mizuchi Rrarity.png
Rare
Minion 3 2 5 Sentinel: General attacks.
Flying

Backstab: (2).

Prophecy orb.png
Unearthed Prophecy
Yes
Orizuru.png Orizuru Crarity.png
Common
Minion 3 3 4 Flying Mythron Orb.png
Trials of Mythron
Yes
Penumbraxx.png Penumbraxx Lrarity.png
Legendary
Minion 3 3 1 Build: (2). Backstab: (2). Whenever this backstabs, transform it into a building with Build (1). Immortal Orb.png
Immortal Vanguard
Yes
Sparrowhawk.png Sparrowhawk Collection card rarity common@2x.png

Common

Arcanyst 3 3 2 Bond: Put a Mist Dragon Seal into your action bar. Ancient bonds orb.png
Bloodbound Ancients
Yes
Twilight Fox.png Twilight Fox Collection card rarity legendary@2x.png

Legendary

Minion 3 3 3 Blood Surge: Teleport a random enemy to the space behind your General. Ancient bonds orb.png
Bloodbound Ancients
Yes
Whiplash.png Whiplash Collection card rarity common@2x.png

Common

Minion 3 4 3 Blood Surge: Deal 2 damage to the enemy General. Ancient bonds orb.png
Bloodbound Ancients
Yes
Widowmaker.png Widowmaker Basic Minion 3 2 3 Ranged Core.png
Core
Yes
Bakezori.png Bakezori Erarity.png
Epic
Minion 4 2 6 Whenever this minion is moved for any reason, draw a card. Mythron Orb.png
Trials of Mythron
Yes
Coalfist.png Coalfist Crarity.png
Common
Minion 4 4 4 Intensify: Give a random nearby friendly minion +2 Attack this turn. Mythron Orb.png
Trials of Mythron
Yes
Flamewreath.png Flamewreath Crarity.png

Common

Minion 4 2 4 Whenever this minion is moved for any reason, it deals 2 damage to all enemies around it. Prophecy orb.png
Unearthed Prophecy
Yes
Four Winds Magi.png Four Winds Magi Rrarity.png
Rare
Arcanyst 4 4 4 Whenever you cast a spell, deal 1 damage to enemy
General and restore 1 Health to your General
Core.png
Core
Yes
Keshrai Fanblade.png Keshrai Fanblade Crarity.png
Common
Minion 4 5 3 Opening Gambit: Next turn, opponent's spells
cost 2 more to cast.
Core.png
Core
Yes
Kindling.png Kindling Erarity.png

Epic

Arcanyst 4 3 5 Whenever you cast a spell your Arcanyst minions gain +1 attack. Ancient bonds orb.png
Bloodbound Ancients
Yes
Manakite Drifter.png Manakite Drifter Crarity.png
Common
Minion 4 3 3 Build: (2). Whenever this minion is built, gain +2 mana this turn. Immortal Orb.png
Immortal Vanguard
Yes
Massacre Artist.png Massacre Artist Lrarity.png
Legendary
Minion 4 2 5 Backstab:(2).
After this minion attacks and backstabs, all attacks are backstabs this turn.
Mythron Orb.png
Trials of Mythron
Yes
Storm Sister Alkyone.png Storm Sister Alkyone Lrarity.png
Legendary
Minion 4 3 5 Spells you cast that deal damage

deal +1 damage.

Achievement Card Yes
Wildfire Tenketsu.png Wildfire Tenketsu Erarity.png
Epic
Minion 4 3 5 Blood Surge: Put an Eight Gates into your action bar. Immortal Orb.png
Immortal Vanguard
Yes
Geomancer.png Geomancer Collection card rarity rare@2x.png

Rare

Minion 5 5 4 Opening Gambit: Your Bloodborn Spell is Phoenix Fire. Ancient bonds orb.png
Bloodbound Ancients
Yes
Hamon Bladeseeker.png Hamon Bladeseeker Erarity.png
Epic
Minion 5 8 8 At the start of your turn, deal 2 damage to your General. Core.png
Core
Yes
Onyx Jaguar.png Onyx Jaguar Erarity.png

Epic

Minion 5 3 3 Whenever a friendly minions is moved for any reason, give it +1/+1. Shimzar orb.png
Shim'zar
No
Scarlet Viper.png Scarlet Viper Erarity.png
Common
Minion 5 2 5 Flying, Backstab:(4) Core.png
Core
Yes
Xenkai Cannoneer.png Xenkai Cannoneer Lrarity.png
Legendary
Minion 5 4 4 Ranged
Whenever you summon a minion with Ranged, that minion gains Rush.
Mythron Orb.png
Trials of Mythron
Yes
Eternity Painter.png Eternity Painter Lrarity.png

Legendary

Minion 6 3 4 At the end of your turn, transform all nearby enemy minions into 0/2 Panddos that cannot be attacked. Prophecy orb.png
Unearthed Prophecy
Yes
Grandmaster Zendo.png Grandmaster Zendo Lrarity.png

Legendary

Minion 6 4 6 The enemy General moves and attacks as if they are a Battle Pet. Core.png
Core
Yes
Calligrapher.png Calligrapher Collection card rarity legendary@2x.png

Legendary

Arcanyst 7 3 7 Rush

Whenever this minion attacks, put three Songhai spells into your action bar at end of turn.

Ancient bonds orb.png
Bloodbound Ancients
Yes
Second-Sword Sarugi.png Second-Sword Sarugi Lrarity.png
Legendary
Minion 7 4 7 Your spells cost 2 less. Immortal Orb.png
Immortal Vanguard
Yes
Storm Kage.png Storm Kage Lrarity.png
Legendary
Minion 7 5 10 Whenever one of your spells
deals damage, put a
Kage Lightning in your action bar.
Core.png
Core
Yes

Spells[edit | edit source]

Image Name Rarity Type Cost Effect Set Standard
Juxtaposition.png Juxtaposition Erarity.png
Epic
Spell 0 Switch positions between ANY two minions Core.png
Core
Yes
Mana Vortex.png Mana Vortex Rrarity.png
Rare
Spell 0 The next spell you cast this turn costs 1 less. Core.png
Core
Yes
Meditate.png Meditate Rrarity.png
Rare
Spell 0 Shuffle five copies of the spell you cast most recently into your deck. Mythron Orb.png
Trials of Mythron
Yes
Assassination Protocol.png Assassination Protocol Crarity.png
Common
Spell 1 Reactivate an exhausted friendly minion. It cannot damage or attack Generals this turn. Immortal Orb.png
Immortal Vanguard
Yes
Ghost Lightning.png Ghost Lightning Basic Spell 1 Deal 1 damage to all enemy minions. Core.png
Core
Yes
Gotatsu.png Gotatsu Crarity.png
Common
Spell 1 Deal 1 damage to a minion. Draw a card at end of turn. Prophecy orb.png
Unearthed Prophecy
Yes
Inner Focus.png Inner Focus Basic Spell 1 Reactivate an exhausted friendly minion with
3 or less Attack
Core.png
Core
Yes
Joseki.png Joseki Collection card rarity common@2x.png

Common

Spell 1 Each player steals a random card from their opponent's deck. Ancient bonds orb.png
Bloodbound Ancients
Yes
Knucklestorm.png Knucklestorm Crarity.png
Common
Spell 1 Intensify: Deal 1 damage to an enemy. Mythron Orb.png
Trials of Mythron
Yes
Mist Dragon Seal.png Mist Dragon Seal Basic Spell 1 Give a friendly minion +1/+1 and teleport it to any space on the battlefield. Core.png
Core
Yes
Mist Walking.png Mist Walking Rrarity.png
Rare
Spell 1 Teleport your General up to 2 spaces Core.png
Core
Yes
Obscuring Blow.png Obscuring Blow Collection card rarity rare@2x.png

Rare

Spell 1 Give a friendly minion or General Backstab (2) Ancient bonds orb.png
Bloodbound Ancients
Yes
Spiral Counter.png Spiral Counter Collection card rarity common@2x.png

Common

Spell 1 Deal 8 damage to an enemy minion that attacked last turn. Prophecy orb.png
Unearthed Prophecy
Yes
Shadow Waltz.png Shadow Waltz Crarity.png
Common
Spell 1 Lower the cost of all minions with Backstab in your action bar by 1 and give them +1/+1. Shimzar orb.png
Shim'zar
No
Artifact Defiler.png Artifact Defiler Crarity.png
Common
Spell 2 Destroy all artifacts on the enemy General Core.png
Core
Yes
Crimson Coil.png Crimson Coil Crarity.png
Common
Spell 2 Deal 2 damage to a minion. Activate your Battle Pets. Shimzar orb.png
Shim'zar
No
Deathstrike Seal.png Deathstrike Seal Rrarity.png
Rare
Spell 2 Give a friendly minion, "Whenever this damages
an enemy minion, destroy that minion"
Core.png
Core
Yes
Eight Gates.png Eight Gates Lrarity.png
Legendary
Spell 2 Spells you cast this turn that deal
damage deal +2 damage
Core.png
Core
Yes
Ethereal Blades.png Ethereal Blades Collection card rarity common@2x.png

Common

Spell 2 Give a friendly minion AND your general +2 attack this turn. Ancient bonds orb.png
Bloodbound Ancients
Yes
Mass Flight.png Mass Flight Rrarity.png
Rare
Spell 2 Give all friendly minions Flying this turn. Immortal Orb.png
Immortal Vanguard
Yes
Mirror Meld.png Mirror Meld Rrarity.png
Rare
Spell 2 Summon a copy of a friendly minion that costs 2 or less nearby. Shimzar orb.png
Shim'zar
No
Phoenix Fire.png Phoenix Fire Basic Spell 2 Deal 3 damage to a minion or General. Core.png
Core
Yes
Saberspine Seal.png Saberspine Seal Basic Spell 2 Give a minion or General +3 Attack this turn. Core.png
Core
Yes
Second Self.png Second Self Rrarity.png
Rare
Spell 2 Put an EXACT copy of a friendly minion into your action bar. Mythron Orb.png
Trials of Mythron
Yes
Bamboozle.png Bamboozle Erarity.png
Epic
Spell 3 Transform a nearby enemy minion into a 0/2 Panddo. If it is already a Panddo, instead destroy it and draw to fill your action bar. Immortal Orb.png
Immortal Vanguard
Yes
Flicker.png Flicker Erarity.png
Epic
Spell 3 Teleport your General to a space behind an enemy. Prophecy orb.png
Unearthed Prophecy
Yes
Killing Edge.png Killing Edge Basic Spell 3 Give a friendly minon +4/+2. If that minion has Backstab,
draw a card at end of turn
Core.png
Core
Yes
Onyx Bear Seal.png Onyx Bear Seal Erarity.png
Epic
Spell 3 Transform an enemy minion into a 0/2 Panddo that
cannot be attacked
Core.png
Core
Yes
Pandatentiary.png Pandatentiary Erarity.png
Epic
Spell 3 Surround the enemy General with friendly Panddo that disappear at the start of your next turn. Mythron Orb.png
Trials of Mythron
Yes
Substitution.png Substitution Erarity.png
Epic
Spell 3 Switch positions between a friendly minion and your General. Immortal Orb.png
Immortal Vanguard
Yes
Thunderbomb.png Thunderbomb Crarity.png
Common
Spell 3 Deal 3 damage to an enemy and 1 damage to all enemies around it. Immortal Orb.png
Immortal Vanguard
Yes
Twin Strike.png Twin Strike Crarity.png
Common
Spell 3 Deal 2 damage to exactly two random enemy minions.
Draw a card at end of turn
Core.png
Core
Yes
Ancestral Divination.png Ancestral Divination Crarity.png
Common
Spell 4 Whenever you summon a minion from your action bar
this turn, draw a card
Core.png
Core
Yes
Cobra Strike.png Cobra Strike Collection card rarity epic@2x.png

Epic

Spell 4 Deal 3 damage to an enemy minion AND the enemy General. Ancient bonds orb.png
Bloodbound Ancients
Yes
Pandamonium.png Pandamonium Erarity.png
Epic
Spell 4 Transform ALL minions into 0/2 Panddo that cannot be attacked until end of turn. Shimzar orb.png
Shim'zar
No
Heaven's Eclipse.png Heaven's Eclipse Lrarity.png
Legendary
Spell 5 Draw 3 spell cards from your deck Core.png
Core
Yes
Phoenix Barrage.png Phoenix Barrage Crarity.png
Common
Spell 5 Deal 3 damage to anything. Put a Phoenix Fire into your action bar. Mythron Orb.png
Trials of Mythron
Yes
Seeker Squad.png Seeker Squad Lrarity.png
Legendary
Spell 5 Summon a Heartseeker in each nearby space diagonal from your General. Immortal Orb.png
Immortal Vanguard
Yes
Twilight Reiki.png Twilight Reiki Lrarity.png
Legendary
Spell 5 Put 3 random Songhai minions into your action bar. They cost 1 less. Prophecy orb.png
Unearthed Prophecy
Yes
Bombard.png Bombard Rrarity.png
Rare
Spell 6 Reactivate your minions with Ranged. Prophecy orb.png
Unearthed Prophecy
Yes
Firestorm Mantra.png Firestorm Mantra Erarity.png
Epic
Spell 6 Steal Health from the enemy General equal to twice the number of spells cast this turn. Prophecy orb.png
Unearthed Prophecy
Yes
Koan of Horns.png Koan of Horns Lrarity.png
Legendary
Spell 8 Transform all minions in your action bar and deck into 0-cost Gore Horns. Draw 3 cards. Shimzar orb.png
Shim'zar
No
Spiral Technique.png Spiral Technique Erarity.png
Epic
Spell 8 Deal 8 damage to a minion or General Core.png
Core
Yes
Kensho Vortex.png Kensho Vortex Lrarity.png
Legendary
Spell 11 Costs 1 less for each spell you cast this game. Whenever you cast a spell this turn, summon a minion that costs up to 2 more nearby your General. Mythron Orb.png
Trials of Mythron
Yes

Artifacts[edit | edit source]

Main page: Artifact

Image Name Rarity Type Cost Effect Set Standard
Crescent Spear.png Crescent Spear Lrarity.png
Legendary
Artifact 1 Your General gains +1 Attack. Spells you cast that deal damage deal +1 damage. Shimzar orb.png
Shim'zar
No
Horned Mask.png Horned Mask Erarity.png
Epic
Artifact 1 Your General gains +1 Attack. After a friendly minion with Backstab attacks, it gains +1/+1. Mythron Orb.png
Trials of Mythron
Yes
Bloodrage Mask.png Bloodrage Mask Basic Artifact 2 Whenever you cast a spell, deal 1 damage
to the enemy General
Core.png
Core
Yes
Mask of Shadows.png Mask of Shadows Lrarity.png
Legendary
Artifact 2 Your General gains Backstab (4) Core.png
Core
Yes
Bangle of Blinding Strike.png Bangle of Blinding Strike Collection card rarity rare@2x.png

Rare

Artifact 3 Your General has Celerity Ancient bonds orb.png
Bloodbound Ancients
Yes
Cyclone Mask.png Cyclone Mask Erarity.png
Epic
Artifact 3 Your General gains Ranged Core.png
Core
Yes
Unbounded Energy Amulet.png Unbounded Energy Amulet Lrarity.png
Legendary
Artifact 3 Your General gains +1 Attack.
Your General may move an additional space.
Prophecy orb.png
Unearthed Prophecy
Yes
Ornate Hiogi.png Ornate Hiogi Rrarity.png
Rare
Artifact 6 Whenever you cast a spell, draw a card. Immortal Orb.png
Immortal Vanguard
Yes

Tokens[edit | edit source]

Image Name Type Cost Attack Health Summoned from Ability Set Standard
Blazing Relic.png Blazing Relic Artifact 0 Reliquarian and sacrificing a Songhai Minion Your General gains +X Attack and whenever your general attacks or counterattacks, deal x damage to a random enemy where X is the Attack of the sacrificed minion. Immortal Orb.png
Immortal Vanguard
Yes
MECHAZ0R Progression.png MECHAZ0R Progression Spell 0 Dusk Rigger Progresses MECHAZ0R build by +20%. Immortal Orb.png
Immortal Vanguard
Yes
Panddo.png Panddo Minion 1 0 2 Onyx Bear Seal
Pandamonium
Eternity Painter
Cannot be attacked. Core.png
Core
Yes
Kage Lightning.png Kage Lightning Spell 2 Storm Kage Deal 5 damage to an enemy minion. Core.png
Core
Yes
Watchful Sentinel (Songhai).png Watchful Sentinel (Songhai) Minion 3 3 3 Hundred-Handed Rakushi
Mind-Cage Oni
Mizuchi
Sentinel: This transforms into a powerful minion if its hidden condition is met. Prophecy orb.png
Unearthed Prophecy
Yes
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