Sentinel

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Sentinel is a new Ability introduced in the Unearthed Prophecy expansion. Only these three factions have Sentinel minions: Abyssian, Songhai, Vanar.

Sentinels have two forms – when you first play your Sentinel minion it will appear on board as a Watchful Sentinel token, waiting to transform. Unless your opponent triggers the hidden condition listed on your Sentinel minion, it will remain a Watchful Sentinel token with no effect. Only your opponent can trigger your Sentinels on their turn, however only you know what they transform into!

Watchful Sentinels can not be dispelled! Dispel only works after the transformation!

There are three hidden conditions on which the Sentinels trigger:

  1. General attacks: The enemy General attacks.
  2. Minion summoned: The opponent summons a minion.(Need not be only from the action bar. Ex: Pax on it's death triggers this sentinel when it summons iron dervishes)
  3. Spell cast: The opponent casts a spell. Bloodbound Spell counts as a spell too.

The sentinels can only be transformed on the opponent's turn, minion summon being the only exception. The buffs to the sentinels are lost after they are transformed.

Interactions[edit | edit source]

  • Spells creating minions (e.g. Wraithling Swarm) proc both spell and minion sentinels.

Spell Sentinel[edit | edit source]

In general spell sentinel interactions follow these rules:

  • If your spell targeted a spell sentinel directly with a destroying effect, it WILL continue its effect past the transformation. Like Natural Selection, Martyrdom.
  • If your spell targeted anything else - a Wraithling, a tile - anything - the spell will fluff. See Ritual Banishing, Plasma Storm. This manifests in strange ways - Moonlit Basilysk is treated as a 2/2 'base' so it dies to Storm. Ritual Banishing just loses its target and does nothing.

Dispel spells like Chromatic Cold, Sun Bloom, Primal Ballast and Siphon Energy have special interactions with Spell Sentinels:

  • Dispel triggers the transformation when cast, thus the dispel actually hits the 'base' activated sentinel. The game then reads the sentinel as dispelled, thus its effect does not fire.
  • So if you cast Dispel spells on an Mind-Cage Oni/Xerroloth when they are Watchful Sentinels, their effect doesn't proc. But if you cast these spells on an Mind-Cage Oni/Xerroloth when they are transformed and active, they get to trigger their effect once before being dispelled.

Minion Sentinel[edit | edit source]

In general minion sentinel interactions follow this rule:

There are also interesting interactions:

  • Sandswirl Reader's Opening Gambit on a Freeblade returns a Watchful Sentinel Token to hand, but you still get a Freeblade on board and it switches places. If you play the returned Watchful Sentinel Token from hand, it won't transform because it is only a token and not a real Freeblade anymore.
  • Transformations won't trigger Sentinels. Build minions that are built do not trigger Sentinels either.
  • Rebirth/Eggs - The Egg spawned by a Rebirth minion when it dies does not trigger Sentinels. Eggs do not trigger Sentinels when they hatch.

Related Cards[edit | edit source]





Card Name Rarity Faction Cost Attack Health Ability Set


Bound Tormentor.png

Bound Tormentor



Crarity.png
Common


Abyssian Crest.png
Abyssian Host

3 2 3 Sentinel: Minion summoned.
Put a copy of the minion that transformed this into your action bar. It costs 2 less.


Prophecy orb.png
Unearthed Prophecy


Skullprophet.png

Skullprophet



Rrarity.png
Rare


Abyssian Crest.png
Abyssian Host

3 2 4 Sentinel: General attacks.
The enemy General has -1 Attack.


Prophecy orb.png
Unearthed Prophecy


Xerroloth.png

Xerroloth



Rrarity.png
Rare


Abyssian Crest.png
Abyssian Host

3 3 2 Sentinel: Spell cast.
Whenever your opponent casts a spell, put a 4/4 Fiend into your action bar.


Prophecy orb.png
Unearthed Prophecy






Card Name Rarity Faction Cost Attack Health Ability Set


Hundred-Handed Rakushi.png

Hundred-Handed Rakushi



Crarity.png
Common


Songhai Crest.png
Songhai Empire

3 3 4 Sentinel: Minion summoned.
Deal 2 damage to the minion that transformed this.


Prophecy orb.png
Unearthed Prophecy


Mind-Cage Oni.png

Mind-Cage Oni



Rrarity.png
Rare


Songhai Crest.png
Songhai Empire

3 3 2 Sentinel: Spell cast.
Whenever your opponent casts a spell, put a copy of that spell into your action bar.


Prophecy orb.png
Unearthed Prophecy


Mizuchi.png

Mizuchi



Rrarity.png
Rare


Songhai Crest.png
Songhai Empire

3 2 5 Sentinel: General attacks.
Flying
Backstab: (2).


Prophecy orb.png
Unearthed Prophecy






Card Name Rarity Faction Cost Attack Health Ability Set


Drake Dowager.png

Drake Dowager



Rrarity.png
Rare


Vanar Crest.png
Vanar Kindred

3 1 3 Sentinel: General attacks.
Ranged
Whenever this attacks, summon a 4/4 Flying Drake nearby.


Prophecy orb.png
Unearthed Prophecy


Freeblade.png

Freeblade



Crarity.png
Common


Vanar Crest.png
Vanar Kindred

3 3 5 Sentinel: Minion summoned.
This switches positions with the minion that transformed it.


Prophecy orb.png
Unearthed Prophecy


Moonlit Basilysk.png

Moonlit Basilysk



Rrarity.png
Rare


Vanar Crest.png
Vanar Kindred

3 2 2 Sentinel: Spell cast.
Whenever your opponent casts a spell, this minion gains +3/+3.


Prophecy orb.png
Unearthed Prophecy






Card Name Rarity Faction Cost Attack Health Ability Set


Watchful Sentinel.png

Watchful Sentinel



Token


Abyssian Crest.png
Abyssian Host

3 3 3 Sentinel: This transforms into a powerful minion if its hidden condition is met.


Prophecy orb.png
Unearthed Prophecy


Watchful Sentinel (Songhai Minion).png

Watchful Sentinel (Songhai Minion)



Token


Songhai Crest.png
Songhai Empire

3 3 3 Sentinel: This transforms into a powerful minion if its hidden condition is met.


Prophecy orb.png
Unearthed Prophecy


Watchful Sentinel (Vanar Minion).png

Watchful Sentinel (Vanar Minion)



Token


Vanar Crest.png
Vanar Kindred

3 3 3 Sentinel: This transforms into a powerful minion if its hidden condition is met.


Prophecy orb.png
Unearthed Prophecy