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Rook
Faction Neutral
Cost 7
Attack 5
Health 5
Rarity



Lrarity
Legendary
Ability At the end of your turn, this minion gains a random Faction ability.
Set


Spirit orb
Core


Description[ | ]

At the end of your turn, this minion gains a random Faction ability. Can gain the following faction abilities:

Infiltrate: +5 attack

Backstab: 5 damage

Zeal: Heal Rook and your General for 5 at the end of each turn.

Blast

Deathwatch: Draw until you have 5 cards

Grow: +5/+5

Balance Changes[ | ]

  • v. 0.0.24 - Added: Rook 7 mana 5/6 Frenzy "Whenever this minion damages an enemy minion gain +1/+1."
  • v. 0.0.32 - Reworked: Stats lowered to 5/5. Text changed to, "At the end of your turn, this minion gains a random Faction ability."
  • v. 1.95 - rotated out of Standard. Only usable in Unlimited.
  • v. 1.96 - Rotation reverted.






Animations[ | ]

Rook idle
Idle
Rook breathing
Breathing
Rook run
Running
Rook attack
Attack
Rook death
Death
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