Reaper of the Nine Moons
Dying Wish: Summon a random minion from the opponent's deck on this space.
Balance Changes[edit | edit source]
v. 0.0.9 - Added: Reaper of the Nine Moons 5 mana 5/4 Dying Wish: Summon a random minion from the opponent's deck on this space.
v. 0.0.29 - Added Flying. Rarity changed to Epic from Legendary.
v. 1.63 - Health changed from 4 to 3.
Card Lore[edit | edit source]
The tip drags in the dirt, blood running thickly down the groove, hilt revealed finger by finger as grip fails. Crackles of static ground out as boots touch soil for the first time. Crimson-tinged tendrils settle to silence, ends twitching once, twice, then still.
The helm, the plate, the vestments splattered and anointed in the water of war, burst. In an instant they are dust with the corpse within. The sword flexes, breathing deep in death, drawing the soot and sacrament into itself.
Thick tendrils stir, rippling and fraying. Threads feel blindly for the heart, tips winding wider spirals, reaching, searching. One end curls around the cross guard set with a glowing sphere. Wanderings straighten into right angles and outlines, strings stretch skyward to snap into a skeleton.
At the center, the sword, hanging suspended pommel up, leather-wrapped hilt steaming with heat, sphere burning bright. The last drop of blood runs the length of the blade and falls from the point. It splashes against a taut string and stains it scarlet.
The sphere flashes once. A beat. It flashes again. Another beat. The surface erupts as a swarm of threads shove their way free. Mesh of muscles, braids of sinew, knitted webs of bone, but no skin. Eyes for seeing, claws for tearing, lungs for breathing, but no heartbeat.
Father of itself and orphan of all. Son of a murdered soldier and priest in the worship of violence.