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Specialty: Grow[edit | edit source]
|Gain Health and Attack bonuses at the start of your turn.|
Notes[edit | edit source]
- Grow is a speciality of Magmar.
- Grow units continue to gain strength indefinitely. If they aren't dealt with, they can often quickly become the strongest minion on the battlefield.
Strategy[edit | edit source]
- It often takes a Dispel or a costly removal to get rid of a minion with Grow.
- You can use your Grow minions to make sure your Natural Selection and Plasma Storm can't affect your side of the battlefield.
- Grow allows you to mitigate the damage dealt to your own minions via effects such as Kujata, Flash Reincarnation, or Spirit Harvester.
Related Cards[edit | edit source]