Neutral minions tell the untold story of the world of Duelyst. Some are mercenaries, weathered veterans of war called to rally behind the banner of another faction in the most dire of times. Others are wildlife, strategically utilized by the Bloodbound General to turn their natural surroundings into a great asset.
Each neutral minion has its own tale to tell, and each is ready to serve your General with unwavering devotion.
For a more in-depth look, check out Guides created by the community! |
Minions[ | ]
Card | Name | Rarity | Race | Cost | Attack | Health | Ability | Set |
---|---|---|---|---|---|---|---|---|
Abjudicator | Arcanyst | 3 | 3 | 1 | Opening Gambit: Lower the cost of all spells in your action bar by 1. | |||
Aer Pridebeak | Minion | 3 | 3 | 4 | Whenever your opponent casts a spell, restore 1 Health to your General. | |||
Aethermaster | Arcanyst | 2 | 1 | 3 | You may replace an additional card each turn. | |||
Alcuin Fugitive | Arcanyst | 5 | 2 | 5 | At the end of any turn you cast a spell, put a copy of the most recently cast spell into your action bar. | |||
Alcuin Loremaster | Arcanyst | 3 | 3 | 1 | Opening Gambit: Put a copy of the most recently cast spell into your action bar. | |||
Alter Rexx | Mech | 5 | 5 | 5 | Whenever you summon MECHAZ0R, put a MECHAZ0R in your action bar. | |||
Amu | Battle Pet | 2 | 3 | 3 | ||||
Araki Headhunter | Minion | 2 | 1 | 3 | Whenever you summon a minion with Opening Gambit from your action bar, gain +2 Attack. | |||
Araras Prophet | Arcanyst | 2 | 1 | 3 | Whenever you replace a card, shuffle a Brilliant Plume into your deck. | |||
Architect-T2K5 | Minion | 3 | 1 | 5 | Build: (1). Whenever this or another friendly minion is built, draw a card. |
|||
Archon Spellbinder | Arcanyst | 6 | 7 | 7 | Your opponent's non-Bloodbound spells cost 1 more to cast. | |||
Arrow Whistler | Minion | 4 | 2 | 4 | Ranged Your other minions with Ranged get +1 Attack. |
|||
Artifact Hunter | Minion | 4 | 3 | 4 | Opening Gambit: Draw a random artifact from your deck. | |||
Ash Mephyt | Minion | 5 | 2 | 3 | Opening Gambit: Summon two copies of this minion on random spaces. | |||
Astral Crusader | Minion | 7 | 7 | 6 | Whenever you replace this card, it costs 3 less and gains +3/+3. | |||
Azure Herald | Minion | 2 | 1 | 4 | Opening Gambit: Restore 3 Health to your General. | |||
Azure Horn Shaman | Minion | 2 | 1 | 4 | Dying Wish: Give +4 Health to friendly minions around it. | |||
Bastion | Structure | 3 | 0 | 5 | At the end of your turn, give all friendly minions +1 health. | |||
Beastbound Savage | Minion | 5 | 2 | 5 | Frenzy Celerity |
|||
Black Locust | Minion | 4 | 2 | 2 | Flying After this minion moves, summon a Black Locust nearby. |
|||
Blaze Hound | Minion | 3 | 4 | 3 | Opening Gambit: Both players draw a card. | |||
Blistering Skorn | Minion | 4 | 4 | 5 | Opening Gambit: Deal 1 damage to everything (including itself). | |||
Blood Taura | Minion | 25 | 12 | 12 | Provoke This minion's cost is your General's health. |
|||
Bloodbound Mentor | Minion | 3 | 3 | 4 | Blood Surge: Put a copy of your Bloodbound Spell into your action bar. | |||
Bloodshard Golem |
Basic |
Golem | 3 | 4 | 3 | |||
Bloodsworn Gambler | Minion | 4 | 2 | 3 | Ranged Each time this minion attacks, it has a 50% chance to attack again, attacking a random enemy. |
|||
Bloodtear Alchemist |
Basic |
Minion | 1 | 2 | 1 | Opening Gambit: Deal 1 damage to an enemy. | ||
Blue Conjurer | Arcanyst | 5 | 4 | 6 | Whenever you cast a spell, put a random Arcanyst into your action bar. | |||
Bluetip Scorpion | Minion | 2 | 3 | 1 | Deals double damage to minions. | |||
Bonereaper | Minion | 6 | 2 | 9 | Provoke At the end of your turn, deal 2 damage to each enemy minion around this one. |
|||
Boulder Breacher | Golem | 5 | 5 | 5 | Bond: Enemies can't counterattack this turn. | |||
Brightmoss Golem |
Basic |
Golem | 5 | 4 | 9 | |||
Calculator | Minion | 4 | 1 | 1 | Opening Gambit: Gain the combined Attack and Health of all Battle Pets in your action bar. | |||
Cannon of MECHAZ0R | Mech | 3 | 2 | 2 | Ranged Opening Gambit: Progresses MECHAZ0R build by +20%. |
|||
Capricious Marauder | Minion | 5 | 9 | 9 | Whenever a friendly minion is destroyed, your opponent takes control of this minion. | |||
Captain Hank Hart | Minion | 4 | 2 | 4 | Ranged Whenever this minion deals damage, restore that much Health to it. |
|||
Carcynus | Minion | 2 | 1 | 5 | ||||
Celebrant | Golem | 2 | 1 | 4 | Opening Gambit: Create a mana spring tile nearby. | |||
Chakkram | Minion | 5 | 5 | 5 | This minion costs 2 less if your General took damage on opponent's last turn. | |||
Chaos Elemental | Minion | 3 | 4 | 4 | Whenever this minion takes damage, it randomly teleports. | |||
Chassis of MECHAZ0R | Mech | 4 | 2 | 4 | Forcefield Opening Gambit: Progresses MECHAZ0R build by +20%. |
|||
Chirpuka | Minion | 5 | 3 | 6 | Whenever your opponent summons a minion, summon a 2/1 Puka with Provoke in front of it. | |||
Crimson Oculus | Minion | 3 | 2 | 3 | Whenever opponent summons a minion, this minion gains +1/+1 | |||
Crossbones | Minion | 3 | 3 | 3 | Opening Gambit: Destroy an enemy minion with Ranged. | |||
Cryptographer | Minion | 2 | 2 | 2 | Opening Gambit: Refresh your Bloodbound Spell. | |||
DECEPTIB0T | Mech | 5 | 5 | 5 | Whenever this minion destroys an enemy, summon a different Mech minion from your deck nearby. | |||
Dagger Kiri | Minion | 5 | 2 | 8 | Celerity | |||
Dagona | Minion | 8 | 8 | 8 | Opening Gambit: Devour ANY minion, anywhere. Dying Wish: Spit out the devoured minion on this space. |
|||
Dancing Blades | Minion | 5 | 4 | 6 | Opening Gambit: Deal 3 damage to ANY minion in front of this. | |||
Dark Nemesis | Minion | 7 | 4 | 10 | At the start of your turn, deal 4 damage to the enemy General and this minion gains +4 Attack. | |||
Day Watcher | Minion | 3 | 3 | 3 | Whenever a friendly minion attacks, restore 1 Health to your General. | |||
Deathblighter | Minion | 6 | 3 | 4 | Opening Gambit: Deal 3 damage to all enemy minions around it. | |||
Decimus | Minion | 4 | 4 | 4 | Whenever your opponent draws a card, deal 2 damage to the enemy General. | |||
Diamond Golem | Golem | 6 | 5 | 11 | ||||
Dioltas | Minion | 4 | 5 | 3 | Dying Wish: Summon a 0/8 Tombstone minion with Provoke near your General. | |||
Dragonlark |
Basic |
Minion | 1 | 2 | 1 | Flying | ||
Dreamgazer | Minion | 1 | 1 | 1 | When you replace this card, summon it on a random nearby space. Your General takes 2 damage. | |||
Drybone Golem |
Basic |
Golem | 7 | 10 | 10 | |||
Dust Wailer | Minion | 6 | 3 | 4 | Flying Opening Gambit: Deal 3 damage to all enemies in front of this minion. |
|||
E'Xun | Minion | 7 | 5 | 5 | Forcefield Whenever this minion attacks or is attacked, draw a card. |
|||
EMP | Golem | 7 | 7 | 7 | Opening Gambit: Dispel ALL minions and Generals, and destroy ALL artifacts. | |||
Eclipse | Arcanyst | 6 | 3 | 7 | Whenever this minion takes damage, it deals that much damage to the enemy General. | |||
Elkowl | Minion | 3 | 2 | 3 | Opening Gambit: Gain two random keywords. | |||
Emberwyrm | Minion | 7 | 10 | 7 | Flying | |||
Emerald Rejuvenator | Minion | 4 | 4 | 4 | Opening Gambit: Restore 4 Health to BOTH Generals. | |||
Envybaer | Minion | 5 | 3 | 10 | Whenever this minion damages an enemy, teleport that enemy to a random corner. | |||
Ephemeral Shroud |
Basic |
Minion | 2 | 1 | 1 | Opening Gambit: Dispel 1 nearby space. | ||
Facestriker |
Basic |
Minion | 6 | 4 | 6 | Deals double damage to Generals. | ||
Feralu | Minion | 4 | 4 | 3 | Friendly minions from any tribe have +1/+1. | |||
Fire Spitter |
Basic |
Minion | 4 | 3 | 2 | Ranged | ||
Fireblazer | Minion | 5 | 5 | 5 | Provoke | |||
Firestarter | Arcanyst | 5 | 3 | 5 | Whenever you cast a spell, summon a 1/1 Spellspark with Rush on a random nearby space. | |||
First Sword of Akrane | Minion | 6 | 7 | 7 | Your other minions have +1 Attack. | |||
Fizzling Mystic | Minion | 4 | 3 | 3 | Opening Gambit: Deal 2 damage to an enemy OR restore 2 Health to a friendly minion or General. | |||
Flameblood Warlock | Minion | 2 | 3 | 1 | Opening Gambit: Deal 3 damage to BOTH Generals. | |||
Frostbone Naga | Minion | 4 | 3 | 3 | Opening Gambit: Deal 2 damage to everything around it. | |||
Ghost Lynx | Minion | 2 | 2 | 1 | Opening Gambit: Teleport a nearby minion to a random space. | |||
Ghoulie | Minion | 3 | 3 | 4 | This minion is from every tribe. | |||
Gnasher | Minion | 4 | 3 | 3 | Dying Wish: This minion deals 3 damage to all enemies around it. | |||
Golden Justicar | Minion | 5 | 4 | 6 | Provoke Your other minions with Provoke can move two additional spaces. |
|||
Golden Mantella | Minion | 3 | 4 | 2 | Opening Gambit: Put a random Battle Pet into your action bar. | |||
Golem Metallurgist | Golem | 2 | 2 | 3 | The first Golem you summon each turn costs 1 less. | |||
Golem Vanquisher | Golem | 3 | 2 | 4 | Provoke Your other Golem minions have Provoke. |
|||
Grailmaster | Minion | 7 | 6 | 6 | Whenever you summon a minion, this minion gains a random keyword ability. | |||
Grimes | Minion | 6 | 3 | 3 | Opening Gambit and Dying Wish: Summon a random minion from any tribe nearby. | |||
Grincher | Minion | 5 | 5 | 4 | Opening Gambit: Add a random artifact to your action bar. It costs 3 less. | |||
Grove Lion | Minion | 6 | 5 | 5 | While this minion is on the battlefield, your General has Forcefield. | |||
Hailstone Golem |
Basic |
Golem | 4 | 4 | 6 | |||
Healing Mystic |
Basic |
Minion | 2 | 2 | 3 | Opening Gambit: Restore 2 Health to anything. | ||
Helm of MECHAZ0R | Mech | 1 | 2 | 2 | Opening Gambit: Progresses MECHAZ0R build by +20%. | |||
Hollow Grovekeeper | Minion | 5 | 3 | 4 | Opening Gambit: Destroy ANY nearby minion with Provoke or Frenzy. If you do, this minion gains Provoke and Frenzy. | |||
Hsuku | Minion | 4 | 2 | 6 | At the end of any player's turn, give one of their minions a random buff and keyword (excluding Hsuku). | |||
Hydrax | Minion | 3 | 3 | 4 | Whenever a friendly Battle Pet dies, draw a card. | |||
Impervious Giago | Minion | 5 | 1 | 10 | Provoke Whenever this minion is attacked, it gains +2 Attack. |
|||
Inquisitor Kron | Minion | 5 | 4 | 5 | Provoke Whenever you replace a card, summon a 2/2 Prisoner with a random ability nearby. |
|||
Ion | Battle Pet | 3 | 2 | 3 | Ranged Deals double damage to Generals. |
|||
Ironclad | Minion | 5 | 4 | 3 | Dying Wish: Dispel all enemy minions. | |||
Jax Truesight | Minion | 6 | 1 | 1 | Ranged Opening Gambit: Summon a 1/1 Ranged Mini-Jax in each corner. |
|||
Jaxi | Minion | 2 | 1 | 1 | Dying Wish: Summon a 1/1 Ranged Mini-Jax in a random corner. | |||
Keeper of the Vale | Minion | 5 | 3 | 4 | Opening Gambit: Summon a random friendly minion destroyed this game nearby this minion. | |||
Khymera | Minion | 8 | 5 | 12 | Whenever this minion takes damage, summon a random token minion nearby. | |||
Koi | Battle Pet | 1 | 3 | 1 | This minion takes no damage from Generals. | |||
Komodo Charger |
Basic |
Minion | 1 | 1 | 3 | |||
Komodo Hunter | Minion | 3 | 5 | 6 | Opening Gambit: Your opponent summons two Komodo Chargers nearby their General. | |||
Lady Locke | Minion | 3 | 2 | 3 | Provoke Opening Gambit: Other minions you summon this turn gain +1/+1 and gain Provoke. |
|||
Letigress | Minion | 5 | 2 | 6 | Ranged Whenever your General attacks, a cub joins the pack. |
|||
Lightbender | Arcanyst | 4 | 3 | 3 | Opening Gambit: Dispel ALL spaces around it. | |||
Lodestar | Minion | 6 | 4 | 4 | Airdrop, Forcefield At the end of BOTH players' turns, pull some things to this minion. |
|||
Loreweaver | Arcanyst | 4 | 2 | 5 | Whenever you draw a spell, put a copy of it into your action bar. | |||
Lost Artificer | Minion | 2 | 2 | 3 | The first artifact you equip each turn costs 1 less. | |||
Lux Ignis | Minion | 5 | 2 | 5 | Ranged At the end of your turn, restore 2 Health to all nearby friendly minions. |
|||
Magesworn | Arcanyst | 6 | 3 | 8 | BOTH players cannot cast spells that cost 2 or less. | |||
Manaforger | Arcanyst | 2 | 1 | 3 | The first non-Bloodbound spell you cast each turn costs 1 less. | |||
Matter Shaper | Minion | 4 | 5 | 4 | Opening Gambit: Destroy an enemy artifact to put a random artifact from your faction into your action bar. | |||
Maw | Minion | 2 | 2 | 2 | Opening Gambit: Deal 2 damage to a nearby enemy minion. | |||
Meltdown | Minion | 8 | 6 | 6 | Blood Surge: Deal 6 damage to a random enemy. | |||
Metaltooth | Mech | 2 | 2 | 2 | If you have another Mech minion, this minion has Rush. | |||
Mindwarper | Arcanyst | 4 | 4 | 3 | Opening Gambit: Gain a copy of a random spell from your opponent's action bar. | |||
Mirkblood Devourer | Minion | 3 | 2 | 4 | Friendly minions summoned nearby this minion gain +1/+1. | |||
Mirrorrim | Minion | 1 | 2 | 1 | Opening Gambit: Shuffle three copies of a friendly minion into your deck. | |||
Mnemovore | Minion | 7 | 7 | 7 | Whenever you summon a minion, burn three cards from your opponent's deck. | |||
Moebius | Arcanyst | 4 | 3 | 5 | At the start of your turn, fully heal this minion and switch its Attack and Health. | |||
Mogwai | Minion | 3 | 2 | 3 | After this moves, draw a card. | |||
Mythron Wanderer | Minion | 6 | 6 | 6 | Trial: Have no duplicate cards in your deck. Destiny: Your minions have +1/+1. |
|||
Necroseer |
Basic |
Minion | 5 | 5 | 4 | Dying Wish: Draw a card. | ||
Night Watcher | Minion | 4 | 2 | 4 | Forcefield Whenever ANY player summons a minion with Rush, exhaust it. |
|||
Orbo the Ostentatious | Minion | 3 | 3 | 4 | Opening Gambit: Transform the cards in your action bar into random prismatic legendary cards. | |||
Owlbeast Sage | Arcanyst | 4 | 4 | 4 | Whenever you cast a spell, your Arcanyst minions gain +2 Health. | |||
Paddo | Minion | 7 | 12 | 6 | Airdrop Opening Gambit: Push ALL nearby minions and Generals to random spaces. |
|||
Pandora | Minion | 7 | 3 | 10 | At the end of your turn, summon a 3/3 Spirit Wolf with a random ability into a nearby space. | |||
Piercing Mantis |
Basic |
Minion | 2 | 2 | 2 | Frenzy | ||
Planar Scout |
Basic |
Minion | 1 | 2 | 1 | Airdrop | ||
Primus Fist | Minion | 2 | 2 | 3 | Opening Gambit: Give a nearby friendly minion +2 Attack this turn. | |||
Primus Shieldmaster |
Basic |
Minion | 4 | 3 | 6 | Provoke | ||
Prismatic Illusionist | Arcanyst | 3 | 2 | 3 | Whenever you cast a spell, summon a 2/1 Illusion on a random nearby space. | |||
Project Ω | Mech | 6 | 1 | 1 | This minion gains +2/+2 for each other Mech minion you summoned this game. | |||
Prongbok | Minion | 3 | 2 | 5 | May move an additional space. | |||
Prophet of the White Palm | Minion | 1 | 1 | 1 | Opening Gambit: Prevent ALL spell damage until your next turn. | |||
Purgatos, The Realmkeeper | Minion | 4 | 3 | 5 | Whenever this minion deals damage, either deal 3 damage to the enemy General OR restore 3 Health to your General. | |||
Putrid Dreadflayer |
Basic |
Minion | 3 | 2 | 4 | Flying | ||
Q'orrhlma'a | Minion | 6 | 6 | 6 | Opening Gambit: Remove all minions that cost 2 or less from each player's deck. | |||
Quahog | Minion | 5 | 7 | 7 | Enemy minions destroyed by this are returned to their action bar. | |||
Quartermaster Gauj | Minion | 6 | 5 | 2 | Takes no damage from minions or Generals. | |||
Rawr | Battle Pet | 5 | 3 | 7 | Whenever this minion takes damage, summon a random Battle Pet nearby. | |||
Razorcrag Golem | Golem | 4 | 10 | 3 | ||||
Recombobulus | Minion | 2 | 2 | 3 | Opening Gambit: Teleport ANY minion one space randomly. | |||
Red Synja | Minion | 7 | 7 | 7 | Whenever your General takes damage, deal 7 damage to a random nearby enemy minion. | |||
Redsteel Minos | Minion | 3 | 2 | 3 | Blood Surge: Gains +2/+2. | |||
Reliquarian | Minion | 7 | 3 | 3 | Opening Gambit: Forge a friendly minion into a Faction artifact with equal Attack. | |||
Replicant | Mech | 2 | 2 | 2 | Opening Gambit: Draw another Replicant from your deck. | |||
Repulsor Beast |
Basic |
Minion | 3 | 2 | 2 | Opening Gambit: Push a nearby enemy minion to any space. | ||
Rescue-RX | Minion | 2 | 2 | 4 | Build: (2). When this minion is built, restore 5 Health to your General. |
|||
Riftwalker | Minion | 4 | 3 | 3 | Airdrop Intensify: Deal 1 damage to everything around it. |
|||
Rock Pulverizer |
Basic |
Minion | 2 | 1 | 4 | Provoke | ||
Rogue Warden | Minion | 5 | 4 | 3 | Ranged | |||
Rokadoptera | Minion | 3 | 2 | 3 | Opening Gambit: Put a Boulder Hurl into your action bar. | |||
Rook | Minion | 7 | 5 | 5 | At the end of your turn, this minion gains a random Faction ability. | |||
Ruby Rifter | Minion | 6 | 4 | 6 | Whenever your General takes damage, draw a card and give this minion +2 Attack. | |||
Rust Crawler | Minion | 2 | 2 | 3 | Opening Gambit: Destroy a random artifact on the enemy General. | |||
S.I.L.V.E.R. | Mech | 6 | 7 | 5 | Whenever you summon this or another Mech, friendly Mechs gain all keywords of other friendly Mechs. | |||
Saberspine Alpha | Minion | 7 | 5 | 5 | Rush | |||
Saberspine Tiger |
Basic |
Minion | 4 | 3 | 2 | Rush | ||
Sand Burrower | Minion | 3 | 2 | 4 | When this minion survives damage, it returns to your action bar. | |||
Sanguinar | Minion | 4 | 5 | 4 | Your Bloodbound Spell costs 0. | |||
Sapphire Seer | Minion | 3 | 2 | 2 | Forcefield | |||
Sarlac the Eternal | Minion | 3 | 1 | 1 | Dying Wish: Re-summon this minion on a random space. | |||
Scarzig | Minion | 3 | 1 | 2 | If this minion destroys an enemy and survives, friendly Scarzig ANYWHERE transform into Feather Knights. | |||
Sellsoul | Minion | 3 | 4 | 5 | Dying Wish: Deal 4 damage to YOUR General. | |||
Serpenti | Minion | 6 | 7 | 4 | Frenzy | |||
Shiro Puppydragon | Minion | 2 | 1 | 4 | At the end of your turn, give each nearby friendly minion +1 Attack. | |||
Silhouette Tracer | Minion | 4 | 2 | 6 | Opening Gambit: Teleport your General up to 3 spaces. | |||
Silverbeak | Minion | 6 | 6 | 9 | ||||
Silvertongue Corsair | Minion | 3 | 3 | 3 | Takes no damage from Generals. | |||
Sinister Silhouette | Minion | 2 | 1 | 2 | Cannot be attacked. | |||
Skyrock Golem |
Basic |
Golem | 2 | 3 | 2 | |||
Skywing | Minion | 3 | 3 | 3 | Flying Your other minions with Flying cost 1 less. |
|||
Soboro | Minion | 3 | 3 | 4 | Whenever this damages a neutral minion, destroy that minion. | |||
Sojourner | Minion | 3 | 1 | 5 | Whenever this minion deals damage, draw a card. | |||
Sol | Battle Pet | 2 | 1 | 1 | Opening Gambit: Activate a friendly Battle Pet. | |||
Songweaver | Minion | 3 | 3 | 3 | Opening Gambit: Give a nearby friendly minion +1/+1. | |||
Spelljammer | Minion | 4 | 3 | 5 | Each player draws an additional card at the end of their turns. | |||
Sphynx | Minion | 4 | 5 | 4 | Opening Gambit: Put a Riddle in your opponent's action bar. | |||
Spriggin | Minion | 6 | 8 | 8 | Provoke Opening Gambit: Each player summons three Spriggin Kin nearby their General. |
|||
Storm Aratha | Minion | 6 | 6 | 5 | Flying | |||
Stormmetal Golem |
Basic |
Golem | 6 | 8 | 8 | |||
Sun Elemental | Minion | 4 | 3 | 3 | Opening Gambit: Give two random friendly minions +2 Health. | |||
Sun Seer | Arcanyst | 3 | 2 | 4 | Whenever this minion deals damage, restore 2 Health to your General. | |||
Sunset Paragon | Minion | 5 | 3 | 2 | Opening Gambit: ALL nearby minions deal damage to themselves equal to their Attack. | |||
Sunsteel Defender | Minion | 4 | 3 | 3 | Forcefield | |||
Swamp Entangler | Minion | 1 | 0 | 3 | Provoke | |||
Sword of MECHAZ0R | Mech | 3 | 3 | 3 | Frenzy Opening Gambit: Progresses MECHAZ0R build by +20%. |
|||
Sworn Avenger | Minion | 3 | 1 | 3 | Ranged Whenever your General takes damage, this minion gains +1 Attack. |
|||
Sworn Defender | Minion | 5 | 4 | 7 | Whenever your General takes damage, fully heal this minion. | |||
Sworn Sister L'Kian | Minion | 4 | 2 | 4 | Opening Gambit: Add 2 random cards from your Faction to your action bar. | |||
Syvrel the Exile | Minion | 3 | 1 | 4 | Ranged Minions damaged by Syvrel are pulled in front of him. |
|||
Tethermancer | Minion | 4 | 1 | 6 | Provoke Dispel any minion that deals damage to this one. |
|||
The High Hand | Minion | 5 | 2 | 3 | Opening Gambit: Gains +1/+1 for each card in your opponent's action bar. | |||
The Scientist | Arcanyst | 6 | 6 | 6 | Whenever you play a spell that targets a friendly minion, draw a card. | |||
Theobule | Minion | 5 | 5 | 6 | Opening Gambit: Replace each card in your action bar. | |||
Thorn Needler |
Basic |
Minion | 4 | 6 | 4 | |||
Thunderhorn | Minion | 4 | 4 | 4 | Whenever this minion damages an enemy, it also damages all joined enemies. | |||
Timekeeper | Minion | 4 | 2 | 2 | Opening Gambit: Your buildings progress by 1 turn. | |||
Trinity Wing | Arcanyst | 5 | 4 | 4 | Flying Bond: Put the three Teachings of the Dragon into your action bar. |
|||
Twilight Sorcerer | Minion | 5 | 3 | 6 | Opening Gambit: Put a copy of a random spell you cast this game into your action bar. | |||
Unseven | Minion | 4 | 2 | 4 | Dying Wish: Summon a minion with Dying Wish from your action bar. | |||
Vale Hunter |
Basic |
Minion | 2 | 1 | 2 | Ranged | ||
Venom Toth | Minion | 3 | 3 | 3 | Whenever your opponent summons a minion, deal 1 damage to the enemy General. | |||
Void Hunter | Minion | 3 | 4 | 2 | Dying Wish: Draw a card. | |||
War Talon | Minion | 7 | 4 | 9 | Frenzy Provoke |
|||
Whistling Blade | Minion | 7 | 2 | 15 | Provoke | |||
White Widow | Minion | 4 | 3 | 4 | Whenever you replace a card, deal 2 damage to a random enemy. | |||
Wild Tahr | Minion | 3 | 2 | 4 | Frenzy Whenever an enemy attacks, this minion gains +3 Attack until the end of your turn. |
|||
Wind Runner | Minion | 3 | 3 | 3 | After this minion moves, give all friendly minions around it +1/+1. | |||
Wind Stopper | Minion | 3 | 1 | 7 | Ranged attackers must attack this minion first. | |||
Wings of MECHAZ0R | Mech | 2 | 1 | 4 | Airdrop Opening Gambit: Progresses MECHAZ0R build by +20%. |
|||
Wings of Paradise | Minion | 3 | 3 | 3 | Flying Whenever you replace a card, this minion gains +2 Attack this turn. |
|||
Wood-Wen | Minion | 2 | 2 | 2 | Provoke Opening Gambit: Give a nearby friendly minion Provoke. |
|||
Worldcore Golem | Golem | 9 | 25 | 25 | ||||
Young Flamewing |
Basic |
Minion | 4 | 5 | 4 | Flying. | ||
Yun | Battle Pet | 3 | 5 | 4 | ||||
Z0r | Battle Pet | 2 | 2 | 1 | Dying Wish: Put a random MECH minion into your action bar. | |||
Zen'Rui, the Blightspawned | Minion | 6 | 4 | 4 | Opening Gambit: Take control of a nearby enemy minion with 2 or less Attack. | |||
Zukong | Minion | 3 | 3 | 4 | You control your Battle Pets. | |||
Zurael, the Lifegiver | Minion | 7 | 4 | 7 | Opening Gambit: Summon all non-token friendly minions destroyed on your opponent's last turn on a random space. | |||
Zyx | Minion | 2 | 1 | 2 | Opening Gambit: Summon a copy of this minion on a random nearby space. |
Spells (Tokens)[ | ]
Image | Name | Cost | Obtained From | Effect | Set |
---|---|---|---|---|---|
Boulder Hurl | 0 | Rokadoptera | Deal 1 damage to an enemy. | Unearthed Prophecy | |
Brilliant Plume | 0 | Araras Prophet | Restore 1 Health to your General. Draw a card. |
Trials of Mythron | |
Lesson of Courage | 1 | Trinity Wing | Give your General +1 Attack. | Ancient Bonds | |
Lesson of Power | 1 | Trinity Wing | Deal 2 damage to anything. | Ancient Bonds | |
Lesson of Wisdom | 1 | Trinity Wing | Restore 3 Health to anything. | Ancient Bonds | |
Riddle | 2 | Sphynx | While you have the Riddle, you cannot replace. Cast to give your opponent a Riddle. | Core |
Tokens[ | ]
Card | Name | Rarity | Type | Cost | Attack | Health | Ability | Set |
---|---|---|---|---|---|---|---|---|
Binky |
Token from |
Minion | 1 | 2 | 1 | Flying Whenever this damages a minion, restore 2 Health to your General. |
||
Brilliant Plume |
Token from |
Spell | 0 | Restore 1 Health to your General. Draw a card. |
||||
Broken Captive |
Token from |
Minion | 2 | 2 | 2 | Rush | ||
Dex |
Token from |
Minion | 1 | 2 | 5 | Celerity | ||
Dispirited Prisoner |
Token from |
Minion | 2 | 2 | 2 | Frenzy | ||
Drudging Servant |
Token from |
Minion | 2 | 2 | 2 | Flying | ||
Empty Relic |
Token from |
Artifact | 0 | Your General gains +X Attack, where X is the Attack of the sacrificed minion. | ||||
Envy |
Token from |
Minion | 2 | 3 | 3 | Ranged | ||
Fear |
Token from |
Minion | 2 | 3 | 3 | Provoke | ||
Fog |
Token from |
Minion | 1 | 1 | 1 | Dying Wish: Draw a random battle pet. | ||
Forge Artifact |
Token from |
Spell | 0 | Forge a friendly minion into an artifact. | ||||
Glub |
Token from |
Minion | 1 | 1 | 1 | Whenever a Spriggin is destroyed, this minion gains +3/+3. | ||
Illusion |
Token from |
Minion | 1 | 2 | 1 | |||
MECHAZ0R! |
Token from |
Minion | 4 | 6 | 6 | Airdrop, Forcefield, Frenzy, Ranged | ||
Mini-Jax |
Token from |
Minion | 1 | 1 | 1 | Ranged | ||
Moro |
Token from |
Minion | 1 | 0 | 3 | As long as there is a Spriggin, this minion has +3 Attack. | ||
Oni |
Token from |
Minion | 1 | 1 | 1 | Forcefield. | ||
Puka |
Token from |
Minion | 1 | 2 | 1 | Provoke | ||
Rage |
Token from |
Minion | 2 | 3 | 3 | Frenzy | ||
Rok |
Token from |
Minion | 1 | 4 | 4 | Can't move. | ||
Ruined Slave |
Token from |
Minion | 2 | 2 | 2 | Provoke | ||
Saberspine Cub |
Token from |
Minion | 1 | 2 | 1 | Rush | ||
Sai |
Token from |
Minion | 1 | 3 | 3 | |||
Scarzig, Feather Knight |
Token from |
Minion | 3 | 4 | 8 | Celerity Whenever this minion attacks, give other friendly minions +1/+1. |
||
Serenity |
Token from |
Minion | 2 | 3 | 3 | Flying | ||
Spellspark |
Token from |
Minion | 1 | 1 | 1 | Rush | ||
Toiling Vassal |
Token from |
Minion | 2 | 2 | 2 | Ranged | ||
Tombstone |
Token from |
Minion | 3 | 0 | 8 | Provoke | ||
Ubo |
Token from |
Minion | 1 | 2 | 3 | Flying | ||
Wrath |
Token from |
Minion | 2 | 3 | 3 | Celerity | ||
Zetta |
Token from |
Minion | 1 | 2 | 3 | Frenzy |
Gauntlet[ | ]
Image | Name | Type | Cost | Attack | Health | from | Ability |
---|---|---|---|---|---|---|---|
Fortuneshaper | Minion | 2 | 2 | 3 | Gauntlet draft | Your next Gauntlet card choices will be Epic cards. | |
Futureshaker | Minion | 3 | 3 | 3 | Gauntlet draft | Your next Gauntlet card choices will be Legendary Neutral cards. | |
Fatesealer | Minion | 4 | 4 | 4 | Gauntlet draft | Your next Gauntlet card choices will be Legendary Faction cards. |