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Dagger Kiri
Faction Neutral
Cost 5
Attack 2
Health 8
Rarity



Crarity
Common
Ability Celerity
Set


Spirit orb
Core

Description[ | ]

Celerity Dagger Kiri is a Neutral Common Minion. He costs five cores, has two attack eight health and Celerity. He is the only Neutral celerity minion.

His high health helps him to survive long enough to use both hits of Celerity, however his relatively low attack for a 5 drop makes each individual hit weak. Like all Celerity units he can move very far and can kill far away Ranged or Blast units.

Strategy[ | ]

Statwise Dagger Kiri takes a three stat penalty for his Celerity, having two less attack and one less health than Brightmoss Golem. However it is important to note that attack buffs are almost twice as effective, so cards such as Killing Edge can turn this low attack minion into a killing machine. A uncommon yet powerful play is to use Diretide Frenzy on Dagger Kiri, the Frenzy can be abused very easily and can help to gain board control.

Combo[ | ]

Songhai has a very powerful combo for 20 damage with Dagger Kiri that works as follows,

This is a five card combo but can easily be played without having both Seals or both Inner Focuses.

Trivia[ | ]

Balance Changes[ | ]

v. 0.0.2 - Added: Dagger Kiri 5 mana 4/3 Celerity

v. 0.0.9 - Changed Sprite

v. 0.0.10 - Added sound effects

v. 0.0.16 - Stats changed to 2/8

Animations[ | ]







Animations[ | ]

Dagger Kiri idle
Idle
Dagger Kiri breathing
Breathing
Dagger Kiri run
Running
Dagger Kiri attack
Attack
Dagger Kiri death
Death
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