|Ability||Deal 1 damage to an enemy minion and teleport it anywhere.|
Description[edit | edit source]
Deal 1 damage to an enemy minion and teleport it anywhere.
Interactions[edit | edit source]
- Lure deals the damage first. So if it kills a minion the minion won't be teleported.
- Lure used on a Spell Sentinel will deal the damage first before the Sentinel transforms resulting in them having full hitpoints.
Balance Changes[edit | edit source]
v. 0.0.1 - Added: Daemonic Lure 1 mana "Deal 1 damage to an enemy minion and teleport it to any space on the battlefield."
v. 0.0.10 - Cost changed to 2.