Bloodbound Ancients

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Bloodbound Ancients is the expansion's name which consist of the prior to v. 1.92 separate existing sets Ancient Bonds and Rise of the Bloodbound. Before that they were not craftable, now they are though. Their orbs work exactly like all other orbs.

Lyonar Cards[edit | edit source]

Image Name Rarity Type Cost Attack Health Ability
Draining Wave.png Draining Wave Crarity.png
Common
Spell 1 Deal 4 damage to a minion AND your General.
Prism Barrier.png Prism Barrier Rrarity.png
Rare
Spell 2 Give a friendly minion Forcefield.
Gold Vitriol.png Gold Vitriol Collection card rarity rare@2x.png
Rare
Artifact 2 Whenever anything is healed, deal 2 damage to a random enemy.
Warblade.png Warblade Collection card rarity common@2x.png
Common
Golem 2 1 4 Bond: Other friendly minions gain +1/+1.
Life Coil.png Life Coil Collection card rarity common@2x.png
Common
Spell 3 Double a minion's Health.
Scintilla.png Scintilla Crarity.png
Common
Minion 3 3 4 Blood Surge: Restore 3 health to your General.
Sol Pontiff.png Sol Pontiff Collection card rarity rare@2x.png
Rare
Golem 3 1 4 Zeal: Your Golems have +2 Attack.
Sunbreaker.png Sunbreaker Rrarity.png
Rare
Minion 4 2 4 Forcefield
Your Bloodbound spell is Tempest.
Trinity Oath.png Trinity Oath Erarity.png
Epic
Spell 4 Draw 3 cards and restore 3 health to your General.
Peacekeeper.png Peacekeeper Collection card rarity legendary@2x.png
Legendary
Golem 7 5 5 Airdrop, Forcefield, Frenzy, Provoke, Celerity

Songhai Cards[edit | edit source]

Image Name Rarity Type Cost Attack Health Ability
Joseki.png Joseki Collection card rarity common@2x.png

Common

Spell 1 Each player steals a random card from their opponent's deck.
Obscuring Blow.png Obscuring Blow Collection card rarity rare@2x.png

Rare

Spell 1 Give a friendly minion or General Backstab (2)
Ethereal Blades.png Ethereal Blades Collection card rarity common@2x.png

Common

Spell 2 Give a friendly minion AND your general +2 attack this turn.
Bangle of Blinding Strike.png Bangle of Blinding Strike Collection card rarity rare@2x.png

Rare

Artifact 3 Your General has Celerity
Sparrowhawk.png Sparrowhawk Collection card rarity common@2x.png

Common

Arcanyst 3 3 2 Bond: Put a Mist Dragon Seal into your action bar.
Twilight Fox.png Twilight Fox Collection card rarity legendary@2x.png

Legendary

Minion 3 3 3 Blood Surge: Teleport a random enemy to the space behind your General.
Whiplash.png Whiplash Collection card rarity common@2x.png

Common

Minion 3 4 3 Blood Surge: Deal 2 damage to the enemy General.
Cobra Strike.png Cobra Strike Collection card rarity epic@2x.png

Epic

Spell 4 Deal 3 damage to an enemy minion AND the enemy General.
Kindling.png Kindling Erarity.png

Epic

Arcanyst 4 3 5 Whenever you cast a spell your Arcanyst minions gain +1 attack.
Geomancer.png Geomancer Collection card rarity rare@2x.png

Rare

Minion 5 5 4 Opening Gambit: Your Bloodborn Spell is Phoenix Fire.
Calligrapher.png Calligrapher Collection card rarity legendary@2x.png

Legendary

Arcanyst 7 3 7 Rush

Whenever this minion attacks, put three Songhai spells into your action bar at end of turn.

Vetruvian Cards[edit | edit source]

Image Name Rarity Type Cost Attack Health Ability
Stone to Spears.png Stone to Spears Rrarity.png
Rare
Spell 1 A friendly Obelysk gains +3 Attack and may move and attack this turn if able.
Dreamshaper.png Dreamshaper Crarity.png
Common
Golem 2 2 2 Bond: Draw two cards.
Divine Spark.png Divine Spark Common Spell 3 Draw two cards.
Zephyr.png Zephyr Crarity.png
Common
Minion 3 3 3 Blood Surge: Your General gains Frenzy this turn.
Thunderclap.png Thunderclap Rrarity.png
Rare
Artifact 4 When your General destroys a minion, summon a copy of it nearby.
Wind Striker.png Wind Striker Erarity.png
Epic
Golem 4 1 4 Flying
Opening Gambit:

Equip a Staff of Y'Kir to your General.

Incinera.png Incinera Rrarity.png
Rare
Minion 5 5 6 Your general may move 2 additional spaces.
Sirocco.png Sirocco Lrarity.png
Legendary
Golem 5 4 3 Opening Gambit: Summon a Skyrock Golem on random spaces for each other Golem you've summoned this game.
Autarch's Gifts.png Autarch's Gifts Erarity.png
Epic
Spell 6 Equip 2 random Vetruvian artifacts.

Abyssian Cards[edit | edit source]

Image Name Rarity Type Cost Attack Health Ability
Furiosa.png Furiosa Crarity.png
Common
Minion 1 1 2 Blood Surge: Friendly Wraithlings gain +1/+1.
Aphotic Drain.png Aphotic Drain Crarity.png
Common
Spell 2 Destroy a friendly minion to restore 5 health to your General.
Nocturne.png Nocturne Erarity.png
Epic
Arcanyst 2 2 2 Whenever you make a Shadow Creep or a Wraithling, instead make both.
Punish.png Punish Rrarity.png
Rare
Spell 2 Destroy a damaged minion.
Blood Echoes.png Blood Echoes Crarity.png
Common
Spell 3 Destroy all friendly minions and resummon them on random spaces at end of turn.
Horror Burster.png Horror Burster Rrarity.png
Rare
Minion 3 4 1 Dying Wish: Transform a random friendly minion into a 6/6 Horror.
The Releaser.png The Releaser Rrarity.png
Rare
Artifact 3 When this artifact breaks, summon a random friendly non-token minion destroyed this game nearby.
Nightshroud.png Nightshroud Crarity.png
Common
Arcanyst 4 5 1 Bond: Your General steals 1 Health from the enemy General for each other friendly Arcanyst.
Necrotic Sphere.png Necrotic Sphere Erarity.png
Epic
Spell 6 Destroy ALL minions nearby your General and summon wraithlings in their place.
Death Knell.png Death Knell Lrarity.png
Legendary
Arcanyst 8 6 6 Opening Gambit: Summon all friendly non-token Arcanysts destroyed this game nearby.

Magmar Cards[edit | edit source]

Image Name Rarity Type Cost Attack Health Ability
Godhammer.png Godhammer Rrarity.png
Rare
Artifact 1 Your minions have "Grow: +1/+1."
Cascading Rebirth.png Cascading Rebirth Crarity.png
Common
Spell 2 Destroy a friendly minion to summon a random Magmar minion that costs 1 more.
Entropic Gaze.png Entropic Gaze Crarity.png
Common
Spell 2 Deal 2 damage to the enemy General. Both players draw a card.
Rancour.png Rancour Rrarity.png
Rare
Minion 2 1 3 Whenever your General takes damage, this minion gains that much Attack.
Ragebinder.png Ragebinder Crarity.png
Common
Golem 3 3 4 Rebirth
Bond:

Restore 3 Health to your General.

Tectonic Spikes.png Tectonic Spikes Rrarity.png
Rare
Spell 3 Both players draw 3 cards. Deal 3 damage to both Generals.
Thraex.png Thraex Crarity.png
Common
Minion 3 2 4 Blood Surge: All friendly minions gain +1 Attack (including itself).
Drogon.png Drogon Lrarity.png
Legendary
Minion 4 5 4 Blood Surge: Double your General's Attack this turn.
Valknu's Seal.png Valknu's Seal Erarity.png
Epic
Spell 4 Summon an Egg that hatches into a copy of your General.
Lavaslasher.png Lavaslasher Erarity.png
Epic
Golem 5 4 7 Opening Gambit: This minion fights a nearby minion.
Juggernaut.png Juggernaut Lrarity.png
Legendary
Golem 8 4 10 Grow: +5/+5

Whenever this minion takes damage, summon that many random Golem Eggs nearby.

Vanar Cards[edit | edit source]

Image Name Rarity Type Cost Attack Health Ability
Iceshatter Gauntlet.png Iceshatter Gauntlet Rrarity.png

Rare

Artifact 1 Whenever your General attacks a stunned minion destroy it instantly.
Mana Deathgrip.png Mana Deathgrip Crarity.png

Common

Spell 1 Deal 1 damage to an enemy minion.

If it dies this turn permanently

gain 1 mana crystal.

Circulus.png Circulus Erarity.png

Epic

Arcanyst 2 1 1 Whenever you cast a spell, add a 2/1 Illusion to your action bar.
Concealing Shroud.png Concealing Shroud Rrarity.png

Rare

Spell 2 Your General takes no damage

until your next turn.

Frigid Corona.png Frigid Corona Crarity.png

Common

Spell 2 Stun an enemy. Draw a card.
Kindred Hunter.png Kindred Hunter Crarity.png

Common

Arcanyst 3 3 3 Bond: Summon a 3/3 Night Howler on a random nearby space.
Myriad.png Myriad Crarity.png

Common

Vespyr 3 3 3 Blood Surge: Summon a random wall nearby.
Sleet Dasher.png Sleet Dasher Rrarity.png

Rare

Minion 4 3 6 Whenever this minion destroys an enemy, reactive it.
Enfeeble.png Enfeeble Erarity.png

Epic

Spell 5 All minions become 1/1.
Ghost Seraphim.png Ghost Seraphim Lrarity.png

Legendary

Arcanyst 7 8 9 The first spell you cast each turn costs 5 less.

Neutral Cards[edit | edit source]

Image Name Rarity Type Cost Attack Health Ability
Celebrant.png Celebrant Rare Golem 2 1 4 Opening Gambit:

Create a mana spring tile nearby.

Cryptographer.png Cryptographer Common Minion 2 2 2 Opening Gambit: Refresh your Bloodborn Spell.
Ghoulie.png Ghoulie Crarity.png

Common

Minion 3 3 4 This minion is from every tribe.
Feralu.png Feralu Rrarity.png

Rare

Minion 4 4 3 Friendly minions from any tribe have +1/+1.
Loreweaver.png Loreweaver Rrarity.png

Rare

Arcanyst 4 2 5 Whenever you draw a spell,

put a copy of it into your action bar.

Sanguinar.png Sanguinar Rrarity.png

Rare

Minion 4 5 4 Your Bloodborn Spell costs 1 less to activate.
Blue Conjurer.png Blue Conjurer Rrarity.png

Rare

Arcanyst 5 4 6 Whenever you cast a spell, put a random Arcanyst into your action bar.
Boulder Breacher.png Boulder Breacher Rrarity.png

Rare

Golem 5 5 5 Bond:

Enemies can't counterattack this turn.

Trinity Wing.png Trinity Wing Lrarity.png

Legendary

Arcanyst 5 4 4 Flying

Bond: Put the three Teachings of the Dragon into your action bar.

Grimes.png Grimes Rrarity.png

Rare

Minion 6 3 3 Opening Gambit and Dying Wish:

Summon a random minion from any tribe nearby.

EMP.png EMP Rrarity.png

Rare

Golem 7 9 9 Opening Gambit: Dispel ALL minions and Generals, and destroy ALL artifacts.
Meltdown.png Meltdown Lrarity.png

Legendary

Minion 8 6 6 Blood Surge: Deal 6 damage to a random enemy
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