Ancient Bonds

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DUELYST ANCIENTBONDS banner1.jpg

The third expansion set for Duelyst

Released March 2017 in Patch 1.82

39 collectible cards.

Introduces a new keyword: Bond

Patch 1.92 combined Ancient Bonds and Rise of the Bloodbound to one expansion called Bloodbound Ancients.

Ancient Bonds is the third expansion set for Duelyst released March 2017 in Patch 1.82 and contains 39 cards. The expansion adds a lot of Arcanyst and Golem minions. Its theme is about minion tribes. It also introduces a new keyword mechanic Bond which triggers a special effect when this minion is summoned whilst at least one other minion from the same tribe is on the board.


Trivia[edit | edit source]

  • Before patch 1.92 there was a different distribution model for this expansion:
 *It can be obtained for 3900 gold or $20 for the whole set or 300g or $2,99 for one orb.
 *If bought completely for $20 any extra Orbs purchased before will refund 300 gold (per Orb).
 *Orbs will include 3 sets (3x of a card) and never any duplicates, meaning 9 cards per Orb (and a total of 13 orbs for the set). Rarities inside will be one set of commons, one set of rares, and either an epic or 
 legendary set.
 *The cards can't be crafted except Prismatic versions of cards you do own. Cards you gain from this set cannot be disenchanted either (except for Prismatics of course).


List of Cards[edit | edit source]

Images of all Ancient Bonds cards: https://duelyst.com/ancient-bonds


Lyonar Cards[edit | edit source]





Card Name Rarity Faction Cost Attack Health Ability


Draining Wave.png

Draining Wave



Crarity.png
Common


Lyonar Crest.png
Lyonar Kingdoms

1 Deal 4 damage to a minion AND your General.


Gold Vitriol.png

Gold Vitriol



Rrarity.png
Rare


Lyonar Crest.png
Lyonar Kingdoms

2 Whenever anything is healed, deal 2 damage to a random enemy.


Life Coil.png

Life Coil



Crarity.png
Common


Lyonar Crest.png
Lyonar Kingdoms

3 Double a minion's Health.


Peacekeeper.png

Peacekeeper



Lrarity.png
Legendary


Lyonar Crest.png
Lyonar Kingdoms

7 6 6 Airdrop, Forcefield, Frenzy, Provoke, Celerity


Prism Barrier.png

Prism Barrier



Rrarity.png
Rare


Lyonar Crest.png
Lyonar Kingdoms

2 Give a friendly minion Forcefield.


Scintilla.png

Scintilla



Crarity.png
Common


Lyonar Crest.png
Lyonar Kingdoms

3 3 4 Blood Surge: Restore 3 Health to your General.


Sol Pontiff.png

Sol Pontiff



Erarity.png
Epic


Lyonar Crest.png
Lyonar Kingdoms

3 1 4 Zeal: Your Golems have +2 Attack.


Sunbreaker.png

Sunbreaker



Rrarity.png
Rare


Lyonar Crest.png
Lyonar Kingdoms

4 2 4 Forcefield. Your Bloodbound Spell is Tempest.


Trinity Oath.png

Trinity Oath



Erarity.png
Epic


Lyonar Crest.png
Lyonar Kingdoms

4 Draw 3 cards and restore 3 Health to your General.


Warblade.png

Warblade



Crarity.png
Common


Lyonar Crest.png
Lyonar Kingdoms

2 1 4 Bond: Other friendly minions gain +1/+1.


Songhai Cards[edit | edit source]





Card Name Rarity Faction Cost Attack Health Ability


Bangle of Blinding Strike.png

Bangle of Blinding Strike



Rrarity.png
Rare


Songhai Crest.png
Songhai Empire

3 Your General has Celerity.


Calligrapher.png

Calligrapher



Lrarity.png
Legendary


Songhai Crest.png
Songhai Empire

7 3 7 Rush
Whenever this minion attacks, put three Songhai spells into your action bar.


Cobra Strike.png

Cobra Strike



Erarity.png
Epic


Songhai Crest.png
Songhai Empire

4 Deal 3 damage to an enemy minion AND the enemy General.


Ethereal Blades.png

Ethereal Blades



Crarity.png
Common


Songhai Crest.png
Songhai Empire

2 Give a friendly minion AND your General +2 Attack this turn.


Geomancer.png

Geomancer



Rrarity.png
Rare


Songhai Crest.png
Songhai Empire

5 5 4 Opening Gambit: Your Bloodbound Spell is Phoenix Fire.


Joseki.png

Joseki



Crarity.png
Common


Songhai Crest.png
Songhai Empire

1 Each player steals a random card from their opponent's deck.


Kindling.png

Kindling



Erarity.png
Epic


Songhai Crest.png
Songhai Empire

4 3 5 Whenever you cast a spell, your Arcanyst minions gain +1 Attack.


Obscuring Blow.png

Obscuring Blow



Rrarity.png
Rare


Songhai Crest.png
Songhai Empire

1 Give a friendly minion or General Backstab (2).


Sparrowhawk.png

Sparrowhawk



Crarity.png
Common


Songhai Crest.png
Songhai Empire

3 3 3 Bond: Put a Mist Dragon Seal into your action bar.


Twilight Fox.png

Twilight Fox



Lrarity.png
Legendary


Songhai Crest.png
Songhai Empire

3 3 4 Blood Surge: Teleport a random enemy to the space behind your General.


Whiplash.png

Whiplash



Crarity.png
Common


Songhai Crest.png
Songhai Empire

3 4 3 Blood Surge: Deal 2 damage to the enemy General.


Vetruvian Cards[edit | edit source]





Card Name Rarity Faction Cost Attack Health Ability


Autarch's Gifts.png

Autarch's Gifts



Erarity.png
Epic


Vetruvian Crest.png
Vetruvian Imperium

6 Equip 2 random Vetruvian artifacts.


Divine Spark.png

Divine Spark



Crarity.png
Common


Vetruvian Crest.png
Vetruvian Imperium

3 Draw two cards.


Dreamshaper.png

Dreamshaper



Crarity.png
Common


Vetruvian Crest.png
Vetruvian Imperium

2 2 2 Bond: Draw two cards.


Incinera.png

Incinera



Rrarity.png
Rare


Vetruvian Crest.png
Vetruvian Imperium

5 5 6 Your General may move 2 additional spaces.


Sirocco.png

Sirocco



Lrarity.png
Legendary


Vetruvian Crest.png
Vetruvian Imperium

5 4 3 Opening Gambit: Summon a Skyrock Golem on random spaces for each other Golem you've summoned this game.


Stone to Spears.png

Stone to Spears



Rrarity.png
Rare


Vetruvian Crest.png
Vetruvian Imperium

1 A friendly Obelysk gains +3 Attack and may move and attack this turn if able.


Thunderclap.png

Thunderclap



Rrarity.png
Rare


Vetruvian Crest.png
Vetruvian Imperium

4 When your General destroys a minion, summon a copy of it nearby.


Wind Striker.png

Wind Striker



Erarity.png
Epic


Vetruvian Crest.png
Vetruvian Imperium

4 1 4 Flying
Opening Gambit: Equip a Staff of Y'kir to your General.


Zephyr.png

Zephyr



Crarity.png
Common


Vetruvian Crest.png
Vetruvian Imperium

3 3 3 Blood Surge: Your General gains Frenzy this turn.


Abyssian Cards[edit | edit source]





Card Name Rarity Faction Cost Attack Health Ability


Aphotic Drain.png

Aphotic Drain



Crarity.png
Common


Abyssian Crest.png
Abyssian Host

1 Destroy a friendly minion to restore 5 Health to your General.


Blood Echoes.png

Blood Echoes



Crarity.png
Common


Abyssian Crest.png
Abyssian Host

3 Destroy all friendly minions and resummon them on random spaces at end of turn.


Death Knell.png

Death Knell



Lrarity.png
Legendary


Abyssian Crest.png
Abyssian Host

8 6 6 Opening Gambit: Summon all friendly non-token Arcanysts destroyed this game nearby.


Furiosa.png

Furiosa



Crarity.png
Common


Abyssian Crest.png
Abyssian Host

1 1 2 Blood Surge: Friendly Wraithlings gain +1/+1.


Horror Burster.png

Horror Burster



Rrarity.png
Rare


Abyssian Crest.png
Abyssian Host

3 4 1 Dying Wish: Transform a random friendly minion into a 6/6 Horror.


Necrotic Sphere.png

Necrotic Sphere



Erarity.png
Epic


Abyssian Crest.png
Abyssian Host

6 Destroy ALL minions nearby your General and summon Wraithlings in their place.


Nightshroud.png

Nightshroud



Crarity.png
Common


Abyssian Crest.png
Abyssian Host

4 5 1 Bond: Your General steals 1 Health from the enemy General for each other friendly Arcanyst.


Nocturne.png

Nocturne



Erarity.png
Epic


Abyssian Crest.png
Abyssian Host

2 2 2 Whenever you make Shadow Creep or a Wraithling, instead make both.


Punish.png

Punish



Rrarity.png
Rare


Abyssian Crest.png
Abyssian Host

2 Destroy a damaged minion.


The Releaser.png

The Releaser



Rrarity.png
Rare


Abyssian Crest.png
Abyssian Host

2 When this artifact breaks, summon a random friendly non-token minion destroyed this game nearby.


Magmar Cards[edit | edit source]





Card Name Rarity Faction Cost Attack Health Ability


Cascading Rebirth.png

Cascading Rebirth



Crarity.png
Common


Magmar Crest.png
Magmar Aspects

2 Destroy a friendly minion to summon a random Magmar minion that costs 1 more.


Drogon.png

Drogon



Lrarity.png
Legendary


Magmar Crest.png
Magmar Aspects

4 5 4 Blood Surge: Double your General's Attack this turn.


Entropic Gaze.png

Entropic Gaze



Crarity.png
Common


Magmar Crest.png
Magmar Aspects

2 Deal 2 damage to the enemy General. Both players draw a card.


Godhammer.png

Godhammer



Rrarity.png
Rare


Magmar Crest.png
Magmar Aspects

1 Your minions have "Grow: +1/+1."


Juggernaut.png

Juggernaut



Lrarity.png
Legendary


Magmar Crest.png
Magmar Aspects

8 4 10 Grow: +5/+5
Whenever this minion takes damage, summon that many random Golem Eggs nearby.


Lavaslasher.png

Lavaslasher



Erarity.png
Epic


Magmar Crest.png
Magmar Aspects

5 4 7 Opening Gambit: This minion fights a nearby enemy minion.


Ragebinder.png

Ragebinder



Crarity.png
Common


Magmar Crest.png
Magmar Aspects

3 3 4 Rebirth
Bond: Restore 3 Health to your General.


Rancour.png

Rancour



Rrarity.png
Rare


Magmar Crest.png
Magmar Aspects

2 1 3 Whenever your General takes damage, this minion gains that much attack.


Tectonic Spikes.png

Tectonic Spikes



Rrarity.png
Rare


Magmar Crest.png
Magmar Aspects

3 Both players draw 3 cards. Deal 3 damage to both Generals.


Thraex.png

Thraex



Crarity.png
Common


Magmar Crest.png
Magmar Aspects

3 2 4 Blood Surge: All friendly minions gain +1 Attack (including itself).


Valknu's Seal.png

Valknu's Seal



Erarity.png
Epic


Magmar Crest.png
Magmar Aspects

4 Summon an Egg that hatches into a copy of your General.


Vanar Cards[edit | edit source]





Card Name Rarity Faction Cost Attack Health Ability


Circulus.png

Circulus



Erarity.png
Epic


Vanar Crest.png
Vanar Kindred

2 1 1 Whenever you cast a spell, add a 2/1 Illusion to your action bar.


Concealing Shroud.png

Concealing Shroud



Rrarity.png
Rare


Vanar Crest.png
Vanar Kindred

2 Your General takes no damage until your next turn.


Enfeeble.png

Enfeeble



Erarity.png
Epic


Vanar Crest.png
Vanar Kindred

5 All minions become 1/1.


Frigid Corona.png

Frigid Corona



Crarity.png
Common


Vanar Crest.png
Vanar Kindred

2 Stun an enemy minion. Draw a card.


Ghost Seraphim.png

Ghost Seraphim



Lrarity.png
Legendary


Vanar Crest.png
Vanar Kindred

7 8 9 The first spell you cast each turn costs 5 less.


Iceshatter Gauntlet.png

Iceshatter Gauntlet



Rrarity.png
Rare


Vanar Crest.png
Vanar Kindred

1 Whenever your General attacks a Stunned minion, destroy it instantly.


Kindred Hunter.png

Kindred Hunter



Crarity.png
Common


Vanar Crest.png
Vanar Kindred

3 3 3 Bond: Summon a 3/3 Night Howler on a random nearby space.


Mana Deathgrip.png

Mana Deathgrip



Crarity.png
Common


Vanar Crest.png
Vanar Kindred

2 Deal 1 damage to an enemy minion. If it dies this turn, permanently gain 1 mana crystal.


Myriad.png

Myriad



Crarity.png
Common


Vanar Crest.png
Vanar Kindred

3 3 3 Blood Surge: Summon a random Wall nearby.


Sleet Dasher.png

Sleet Dasher



Rrarity.png
Rare


Vanar Crest.png
Vanar Kindred

4 3 6 Whenever this minion destroys an enemy, reactivate it.


Neutral Cards[edit | edit source]





Card Name Rarity Faction Cost Attack Health Ability


Blue Conjurer.png

Blue Conjurer



Rrarity.png
Rare


Crest neutral.png
Neutral

5 4 6 Whenever you cast a spell, put a random Arcanyst into your action bar.


Boulder Breacher.png

Boulder Breacher



Rrarity.png
Rare


Crest neutral.png
Neutral

5 5 5 Bond: Enemies can't counterattack this turn.


Celebrant.png

Celebrant



Rrarity.png
Rare


Crest neutral.png
Neutral

2 1 4 Opening Gambit: Create a mana spring tile nearby.


Cryptographer.png

Cryptographer



Crarity.png
Common


Crest neutral.png
Neutral

2 2 2 Opening Gambit: Refresh your Bloodbound Spell.


EMP.png

EMP



Rrarity.png
Rare


Crest neutral.png
Neutral

7 7 7 Opening Gambit: Dispel ALL minions and Generals, and destroy ALL artifacts.


Feralu.png

Feralu



Rrarity.png
Rare


Crest neutral.png
Neutral

4 4 3 Friendly minions from any tribe have +1/+1.


Ghoulie.png

Ghoulie



Crarity.png
Common


Crest neutral.png
Neutral

3 3 4 This minion is from every tribe.


Grimes.png

Grimes



Rrarity.png
Rare


Crest neutral.png
Neutral

6 3 3 Opening Gambit and Dying Wish: Summon a random minion from any tribe nearby.


Loreweaver.png

Loreweaver



Rrarity.png
Rare


Crest neutral.png
Neutral

4 2 5 Whenever you draw a spell, put a copy of it into your action bar.


Meltdown.png

Meltdown



Lrarity.png
Legendary


Crest neutral.png
Neutral

8 6 6 Blood Surge: Deal 6 damage to a random enemy.


Sanguinar.png

Sanguinar



Rrarity.png
Rare


Crest neutral.png
Neutral

4 5 4 Your Bloodbound Spell costs 0.


Trinity Wing.png

Trinity Wing



Lrarity.png
Legendary


Crest neutral.png
Neutral

5 4 4 Flying
Bond: Put the three Teachings of the Dragon into your action bar.
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