Vetruvian Imperium

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The Vetruvian Imperium is one of the six playable factions in Duelyst.

VetruvianCrestWallpaper.jpg

As Vetruvian, you are focused around using creatures with low base stats that have powerful special effects. You can also swarm your opponent with small creatures and buff them while drawing lots of cards. Using debuffs, you are able to weaken opposing Minions, reducing their Attack or mobility. You are most comfortable at range, controlling the ‘zone’ where your opponent can safely move. One single misstep can spell disaster against you, as your spells are often based on the position of your enemies on the battlefield. You can generate Dervish tokens with your spells and Minions and buff these Dervishes to gain a huge advantage in battle.

Strengths[edit | edit source]

  • Your minions are very powerful if not Dispelled.
  • You’re good at destroying Artifacts due to Rasha's Curse.
  • Blast forces your opponent to spread out, allowing other spells like Stars' Fury to become more effective.
  • You have excellent late game Spells and Minions, such as Time Maelstrom and Aymara Healer.
  • Your Minions gain value over time - while Obelysks are alive, they generate Dervishes and some Obelysks also buff other Dervishes.

Weaknesses[edit | edit source]

  • Dervish tokens die at the end of the turn unless buffed by Dunecaster to remain on the battlefield.
  • Not very effective at repelling aggressors once they have already reached you.
  • Dispel removes a lot of power from your creatures.
  • Conditional, expensive removal. Your ability to neutralize enemy creatures only works in certain situations.
  • Positional requirements on many of your spells means your opponent can outplay you with well thought out movements.
For a more in-depth look, check out Guides and Decks created by the community!

Generals[edit | edit source]

Image Name Type Attack Health Bloodborn Spell
ZirixStarstrider.png Zirix Starstrider General 2 25 Iron Shroud active.gif
Iron Shroud: Summon a 2/2 Iron Dervish on a random space nearby
ScionessSajj.png Scioness Sajj Alternate General 2 25 Psionic Strike active.gif
Psionic Strike: Your General deals double damage to
minions this turn

Minions[edit | edit source]

Image Name Rarity Type Cost Attack Health Ability Set
Rae.png Rae Crarity.png

Common

Battle Pet 0 1 1 Dying Wish: Dispel the nearest enemy minion Shimzar orb.png
Shim'zar
Dunecaster.png Dunecaster Crarity.png
Common
Dervish 2 2 1 Opening Gambit: Give +2/+2 to a friendly Dervish. If it is a Wind Dervish, it no longer disappears Core.png
Core
EtherealObelysk.png Ethereal Obelysk Basic Structure 2 0 6 Summon Dervish Core.png
Core
Pax.png Pax Rrarity.png
Rare
Battle Pet 2 2 1 Dying Wish: Summon two 2/2 Iron Dervishes nearby Shimzar orb.png
Shim'zar
Pyromancer.png Pyromancer Basic Minion 2 2 1 Blast Core.png
Core
WindSlicer.png Wind Slicer Rrarity.png

Rare

Minion 2 2 3 Opening Gambit: Lower the cost of all Structure minions in your hand by 1 Shimzar orb.png
Shim'zar
Falcius.png Falcius Crarity.png
Common
Minion 3 3 3 Opening Gambit: Your general gains +2 attack and takes no damage this turn. Shimzar orb.png
Shim'zar
FireblazeObelysk.png Fireblaze Obelysk Rrarity.png
Rare
Structure 3 0 6 Summon Dervish
Your Dervishes have +1 Attack
Core.png
Core
ImperialMechanyst.png Imperial Mechanist Rrarity.png
Rare
Minion 3 2 5 Opening Gambit: Repair all of your artifacts to full durability Core.png
Core
OrbWeaver.png Orb Weaver Crarity.png
Common
Dervish 3 2 2 Opening Gambit: Summon a copy of this minion on a nearby space Core.png
Core
PortalGuardian.png Portal Guardian Erarity.png
Epic
Minion 3 0 6 Frenzy
Whenever you summon a minion, this minion gains +1 Attack
Core.png
Core
SandHowler.png Sand Howler Rrarity.png
Rare
Dervish 3 3 3 Cannot be targeted by enemy Spells Core.png
Core
WindstormObelysk.png Windstorm Obelysk Crarity.png
Common
Structure 3 0 6 Summon Dervish
Your Dervishes have +1 Health
Core.png
Core
Allomancer.png Allomancer Erarity.png
Epic
Minion 4 4 3 Dying Wish: Summon a random Obelysk on this space Shimzar orb.png
Shim'zar
MirageMaster.png Mirage Master Erarity.png
Epic
Minion 4 1 1 Opening Gambit: This minion transforms into a copy of an enemy minion Core.png
Core
WindShrike.png Wind Shrike Basic Minion 4 4 3 Flying
Dying Wish: Draw a card
Core.png
Core
Nimbus.png Nimbus Lrarity.png
Legendary
Minion 5 3 8 Whenever this minion takes damage, summon a Soulburn Obelyst nearby Shimzar orb.png
Shim'zar
StarfireScarab.png Starfire Scarab Crarity.png
Common
Minion 5 4 6 Blast Core.png
Core
AymaraHealer.png Aymara Healer Lrarity.png
Legendary
Minion 6 5 5 Provoke
Dying Wish: Deal 5 damage to the enemy General.Restore 5 Health to your General
Core.png
Core
Pantheran.png Pantheran Erarity.png
Epic
Minion 6 6 6 Costs 0 if you've cast all three Scion's Wish spells this game. Shimzar orb.png
Shim'zar
Oserix.png Oserix Lrarity.png
Legendary
Minion 7 8 6 Flying
Dying Wish: Equip 2 random artifacts from your deck
Core.png
Core
Dreamshaper.png Dreamshaper Common Golem 2 2 2 Bond: Draw two cards. Ancient bonds orb.png
Ancient Bonds
Zephyr.png Zephyr Common Minion 3 3 3 Blood Surge: Your General gains Frenzy this turn. Bloodborn orb.png
Bloodborn
WindStriker.png Wind Striker Epic Golem 4 1 4 Flying

Opening Gambit:

Equip a Staff of Y'kir to your General.

Ancient bonds orb.png
Ancient Bonds
Incinera.png Incinera Rare Minion 5 5 6 Your general may move 2 additional spaces. Bloodborn orb.png
Bloodborn
Sirocco.png Sirocco Legendary Golem 5 4 3 Opening Gambit: Summon a Skyrock Golem on random spaces for each other Golem you've summoned this game. Ancient bonds orb.png
Ancient Bonds
Grandmaster Nosh-Rak.png Grandmaster Nosh-Rak Legendary Minion 8 4 7 Blast, Flying

The enemy General takes double damage.

Bloodborn orb.png
Bloodborn

Spells[edit | edit source]

Image Name Rarity Type Cost Effect Set
SiphonEnergy.png Siphon Energy Crarity.png
Common
Spell 0 Dispel an enemy minion nearby your General Core.png
Core
AurorasTears.png Auroras Tears Erarity.png
Epic
Spell 1 This turn your General gains +2 Attack for
every equipped artifact
Core.png
Core
Blindscorch.png Blindscorch Basic Spell 1 Lower a minion's Attack to 0 until your
next turn
Core.png
Core
Scion'sFirstWish.png Scion's First Wish Basic Spell 1 Give a friendly minion +1/+1. Draw a card Core.png
Core
BoneSwarm.png Bone Swarm Crarity.png
Common
Spell 2 Deal 2 damage to the enemy General and all enemy
minions around them
Core.png
Core
FountainofYouth.png Fountain of Youth Rrarity.png
Rare
Spell 2 Restore all friendly minions to full Health Core.png
Core
Rasha'sCurse.png Rasha's Curse Erarity.png
Epic
Spell 2 Destroy a random artifact on the enemy General.
Summon a Wind Dervish with Rush near them
Core.png
Core
SandTrap.png Sand Trap Crarity.png
Common
Spell 2 Choose an enemy minion. It can no longer move Core.png
Core
Scion'sSecondWish.png Scion's Second Wish Basic Spell 2 Give a friendly minion +2/+2. It can't be
damaged by enemy Generals
Core.png
Core
WhisperoftheSands.png Whisper of the Sands Crarity.png
Common
Spell 2 Summon a Wind Dervish nearby every friendly Obelysk. Draw a card. Shimzar orb.png
Shim'zar
CosmicFlesh.png Cosmic Flesh Basic Spell 2 Give a friendly minion +1/+3 and Provoke Core.png
Core
AstralFlood.png Astral Flood Crarity.png
Common
Spell 3 Put 3 random Battle Pets into your action bar. Shimzar orb.png
Shim'zar
AstralPhasing.png Astral Phasing Crarity.png
Common
Spell 3 Give a friendly minion +5 Health and Flying Core.png
Core
InnerOasis.png Inner Oasis Rrarity.png
Rare
Spell 3 Give all friendly minions +3 Health.
Draw a card
Core.png
Core
PsychicConduit.png Psychic Conduit Rrarity.png
Rare
Spell 3 Take control of an enemy minion with 2 or less attack until the end of the turn. Shimzar orb.png
Shim'zar
Scion'sThirdWish.png Scion's Third Wish Lrarity.png
Legendary
Spell 3 Give a friendly Dervish minion +3/+3 and Flying Core.png
Core
TimeMaelstrom.png Time Maelstrom Lrarity.png
Legendary
Spell 3 Reactivate your General Core.png
Core
EntropicDecay.png Entropic Decay Basic Spell 4 Destroy an enemy minion nearby your General Core.png
Core
CorpseCombustion.png Corpse Combustion Erarity.png
Epic
Spell 5 Summon all friendly minions with Dying Wish destroyed since last turn on random spaces. Shimzar orb.png
Shim'zar
Stars'Fury.png Stars' Fury Erarity.png
Epic
Spell 5 Summon a Wind Dervish with Rush in front
of each enemy minion and General
Core.png
Core
DominateWill.png Dominate Will Rrarity.png
Rare
Spell 7 Take control of an enemy minion nearby your General Core.png
Core
CircleofDesiccation.png Circle of Dessication Lrarity.png
Legendary
Spell 8 Destroy ALL non-structure creatures. Shimzar orb.png
Shim'zar
StoneToSpears.png Stone To Spears Rare Spell 1 A friendly Obelysk gains +3 Attack and may move and attack this turn if able. Bloodborn orb.png
Bloodborn
DivineSpark.png Divine Spark Common Spell 3 Draw two cards. Bloodborn orb.png
Bloodborn
BloodOfAir.png Blood Of Air Common Spell 5 Transform an enemy minion into a friendly Wind Dervish. Ancient bonds orb.png
Ancient Bonds
AutarchsGifts.png Autarch's Gifts Epic Spell 6 Equip 2 random Vetruvian artifacts. Bloodborn orb.png
Bloodborn

Artifacts[edit | edit source]

Image Name Rarity Type Cost Effect Set
StaffofY'Kir.png Staff of Y'Kir Basic Artifact 2 Your General gains +2 Attack Core.png
Core
WildfireAnkh.png Wildfire Ankh Erarity.png
Epic
Artifact 3 Your General gains Blast Core.png
Core
Hexblade.png Hexblade Lrarity.png
Legendary
Artifact 4 Your General gains +3 Attack. Whenever your General
damages an enemy minion, its Attack becomes 1
Core.png
Core
Spinecleaver.png Spinecleaver Lrarity.png
Legendary
Artifact 5 Your general gains +1 attack. Enemy minions destroyed by your General summon a Bloodfire Totem on that space. Shimzar orb.png
Shim'zar
Thunderclap.png Thunderclap Rare Artifact 4 When your General destroys a minion, summon a copy of it nearby. Ancient bonds orb.png
Ancient Bonds

Tokens[edit | edit source]

Image Name Type Cost Summoned From Effect
Iron Dervish.png Iron Dervish Token 1 Zirix Starstrider's Bloodborn Spell
Pax's Dying Wish effect
WindDervish.png Wind Dervish Token 2 Obelysks
Rasha's Curse
Stars' Fury
Rush
BloodfireTotem.png Bloodfire Totem Token 2 Spinecleaver's effect At end of EACH turn, deal 1 damage to your General
SoulburnObelysk.png Soulburn Obelisk Token 3 Nimbus's effect Summon Dervish
Destroy any minion that deals damage to this one