Vanar Kindred

From Duelyst Wiki
(Redirected from Vanar)
Jump to: navigation, search

VanarCrestWallpaper.jpg

When playing as Vanar, you want to use the battlefield and Minion blocking to your advantage. You excel at forcing your opponent into bad positions. You can trap your opponent using Walls and other Minions, eventually overwhelming them with massive battlefield presence. Superior removal gives you the ability to neutralize all sorts of threats. Using Vespyr Minion summons, you can trigger lots of different synergistic effects focused around keeping the battlefield clear of threats and buffing your Minions. You can Transform ANY minion on the battlefield to your advantage. Force your opponents to choose whether they get hit by Infiltrate Minions on their starting side or Avalanche on yours! Recommended for advanced players.

Strengths[edit | edit source]

  • You have excellent Minion removal options.
  • There are big payoffs for successfully Infiltrating your opponent’s side of the battlefield.
  • You have very high play making potential and mind games using the Infiltrate and Avalanche zones.
  • Vespyr based strategies can completely take over the battlefield if your Vespyr minions survive.
  • It's difficult for your opponent to fully remove threats such as Fenrir Warmaster and Snow Chaser without Dispel.

Weaknesses[edit | edit source]

  • You have very limited card draw options.
  • Win conditions are very slow without your Minions on the battlefield.
  • Your Area of Effect spells are very conditional and can be avoided with careful play.
  • You have no innate healing options.
  • Most of your Walls have no combat stats and are weak to Area-of-Effect removal.
For a more in-depth look, check out Guides and Decks created by the community!

Generals[edit | edit source]

Image Name Type Attack Health Bloodborn Spell
FaieBloodwing.png Faie Bloodwing General 2 25 Warbird active.gif
Warbird: Deal 2 damage to all enemies in the enemy General's column.
Kara Winterblade.png Kara Winterblade Alternate General 2 25 Kinetic Surge active.gif
Kinetic Surge: Any minion you summon this turn gains +1/+1.

Minions[edit | edit source]

Image Name Rarity Type Cost Attack Health Ability Set
SnowChaser.png Snow Chaser Rrarity.png

Rare

Vespyr 1 2 1 Infiltrate: When this minion

dies, return it to your action bar.

Core.png
Core
BoreanBear.png Borean Bear Crarity.png

Common

Vespyr 2 1 3 Whenever you summon a Vespyr minion, this minion gains +1 Attack. Core.png
Core
Bur.png Bur Rrarity.pngRare Battle Pet 2 3 3 When this minion survives damage, transform it into a different Battle Pet. Shimzar orb.png
Shim'zar
Circulus.png Circulus Erarity.png

Epic

Arcanyst 2 1 1 Whenever you cast a spell, add a 2/1 Illusion to your action bar Ancient bonds orb.png
Ancient Bonds
CrystalCloaker.png Crystal Cloaker Basic Vespyr 2 2 3 Infiltrate: Gains +2 Attack. Core.png
Core
CrystalWisp.png Crystal Wisp Crarity.png

Common

Minion 2 1 1 Dying Wish: Permanently gain

1 mana crystal

Core.png
Core
Hearth-Sister.png Hearth-Sister Crarity.png

Common

Minion 2 3 2 Opening Gambit: May switch

spaces with ANY other minion on

the battlefield.

Core.png
Core
Icy.png Icy Crarity.pngCommon Battle Pet 2 2 3 Opening Gambit: Stun a nearby enemy minion or General. Shimzar orb.png
Shim'zar
FenrirWarmaster.png Fenrir Warmaster Basic Minion 3 3 2 Dying Wish: Summon a 3/2

Ghost Wolf on this space

Core.png
Core
GlacialElemental.png Glacial Elemental Rrarity.png

Rare

Vespyr 3 2 3 Whenever you summon a

Vespyr minion, deal 2 damage

to a random enemy minion.

Core.png
Core
Iceblade Dryad.png Iceblade Dryad Erarity.png
Epic
[Vespyr]] 3 3 3 Opening Gambit: Give a friendly Vespyr minion +1/+1 and Flying. Shimzar orb.png
Shim'zar
KindredHunter.png Kindred Hunter Crarity.png

Common

Arcanyst 3 3 3 Bond: Summon a 3/3 Night Howler on a random nearby space. Ancient bonds orb.png
Ancient Bonds
Myriad.png Myriad Crarity.png

Common

Vespyr 3 3 3 Blood Surge: Summon a random Wall nearby Bloodborn orb.png
Bloodborn
Snow Rippler.png Snow Rippler Crarity.png
Common
[Vespyr]] 3 3 4 Infiltrate: Whenever this minion damages a General, put a random Battle Pet into your action bar. ' Shimzar orb.png
Shim'zar
Wolfraven.png Wolfraven Crarity.png

Common

Minion 3 1 4 Flying

Infiltrate: Gains +3 Attack.

Core.png
Core
Razorback.png Razorback Rrarity.png

Rare

Minion 4 4 3 Opening Gambit: Give all

friendly minions +2 Attack this

turn.

Core.png
Core
SleetDasher.png Sleet Dasher Rrarity.png

Rare

Minion 4 3 6 Whenever this minion destroys an enemy, reactive it. Bloodborn orb.png
Bloodborn
Voice of the Wind.png Voice of the Wind Lrarity.png

Legendary

Minion 4 4 4 Whenever you summon a

minion from your action bar,

summon a 2/2 Vespyr Winter

Maerid nearby.

Core.png
Core
Arctic Displacer.png Arctic Displacer Basic Vespyr 5 10 4 Airdrop Core.png
Core
Frosthorn Rhyno.png Frosthorn Rhyno Erarity.png

Epic

Minion 5 6 5 Infiltrate: Gains +1 Attack and

Celerity.

Core.png
Core
Frostiva.png Frostiva Lrarity.png
Legendary
Minion 5 3 3 Forcefield, Whenever this minion attacks or is attacked, summon a 3/3 Vespyr Night Howler nearby. Shimzar orb.png
Shim'zar
Huldra.png Huldra Rrarity.png
Rare
Minion 5 3 4 Opening Gambit: Give a friendly Vespyr minion Celerity Shimzar orb.png
Shim'zar
Draugar Lord.png Draugar Lord Erarity.png

Epic

Vespyr 6 4 8 Dying Wish: Summon a 4/8 Ice

Drake on this space.

Core.png
Core
Ancient Grove.png Ancient Grove Lrarity.png

Legendary

Vespyr 7 7 7 Provoke

Opening Gambit: Your minions

gain "Dying Wish: Summon a

1/1 Treant with Provoke".

Core.png
Core
GhostSeraphim.png Ghost Seraphim Lrarity.png

Legendary

Arcanyst 7 8 9 The first spell you cast each turn costs 0. Ancient bonds orb.png
Ancient Bonds
GrandmasterEmbla.png Grandmaster Embla Lrarity.png

Legendary

Minion 8 5 5 Opening Gambit: Surround the enemy General with random Walls. Bloodborn orb.png
Bloodborn

Spells[edit | edit source]

Image Name Rarity Type Cost Effect Set
FlashFreeze.png Flash Freeze Basic Spell 0 Deal 1 damage to a minion and

Stun it.

Core.png
Core
Polarity.png Polarity Crarity.png

Common

Spell 0 Switch ANY minion's Attack and

Health.

Core.png
Core
AspectoftheFox.png Aspect of the Fox Basic Spell 1 Transform ANY minion into a

3/3 Ravager with no abilities.

Core.png
Core
ManaDeathgrip.png Mana Deathgrip Crarity.png

Common

Spell 1 Deal 1 damage to an enemy minion.

If it dies this turn permanently

gain 1 mana crystal.

Ancient bonds orb.png
Ancient Bonds
Mesmerize.png Mesmerize Rrarity.png

Rare

Spell 1 Teleport an enemy minion or

General one space.

Core.png
Core
BonechillBarrier.png Bonechill Barrier Crarity.png

Common

Spell 2 Summon three joined 0/2

Vespyr Walls. Minions that

attack these walls are Stunned.

Core.png
Core
BoundlessCourage.png Boundless Courage Erarity.png

Epic

Spell 2 Give a friendly minion +2

Attack and, "This minion takes

no damage this turn."

Core.png
Core
ChromaticCold.png Chromatic Cold Basic Spell 2 Dispel a space. If there is an

enemy minion or General on

that space, deal 2 damage.

Core.png
Core
ConcealingShroud.png Concealing Shroud Rrarity.png

Rare

Spell 2 Your General takes no damage

until your next turn.

Bloodborn orb.png
Bloodborn
FrigidCorona.png Frigid Corona Crarity.png

Common

Spell 2 Stun an enemy. Draw a card. Bloodborn orb.png
Bloodborn
Frostfire.png Frostfire Basic Spell 2 Give a friendly minion +3

Attack. If it is Vespyr, also give it

+3 Health.

Core.png
Core
GravityWell.png Gravity Well Lrarity.png

Legendary

Spell 2 Summon four joined 0/1 Walls

with Provoke.

Core.png
Core
HailstonePrison.png Hailstone Prison Crarity.png

Common

Spell 2 Return ANY minion to its action

bar.

Core.png
Core
MarkofSolitude.png Mark of Solitude Rrarity.png

Rare

Spell 2 One minion becomes 5/5. It can

no longer attack Generals.

Core.png
Core
BlazingSpines.png Blazing Spines Rrarity.png

Rare

Spell 3 Summon two joined 3/3 Walls

that can attack.

Core.png
Core
AspectoftheDrake.png Aspect of the Drake Erarity.png

Epic

Spell 4 Transform ANY minion into a

4/4 Whyte Drake with Flying.

Nearby friendly minions gain

Flying.

Core.png
Core
Avalanche.png Avalanche Basic Spell 4 Deal 4 damage to ALL minion

and Generals on your starting

side of the battlefield and Stun

them.

Core.png
Core
Cryogenesis.png Cryogenesis Crarity.png

Common

Spell 3 Deal 4 damage to an enemy

minion. Draw a Vespyr minion

from your deck.

Core.png
Core
Enfeeble.png Enfeeble Erarity.png

Epic

Spell 5 All minions become 1/1. Bloodborn orb.png
Bloodborn
SpiritoftheWild.png Spirit of the Wild Erarity.png

Epic

Spell 4 Reactivate friendly minions on

your opponent's starting side of

the battlefield.

Core.png
Core
AspectoftheMountains.png Aspect of the Mountains Lrarity.png

Legendary

Spell 6 Transform ANY minion into a

5/5 Seismic Elemental. Deal 5

damage to enemy minions

around it.

Core.png
Core

Artifacts[edit | edit source]

Image Name Rarity Type Cost Effect
IceshatterGauntlet.png Iceshatter Gauntlet Rrarity.png

Rare

Artifact 1 Whenever your General attacks a stunned minion destroy it instantly. Ancient bonds orb.png
Ancient Bonds
Coldbiter.png Coldbiter Lrarity.png

Legendary

Artifact 2 At the end of your turn, your

General deals 2 damage to each

enemy minion around them.

Core.png
Core
Snowpiercer.png Snowpiercer Basic Artifact 3 Your General gains +3 Attack. Core.png
Core
Winterblade.png Winterblade Erarity.png

Epic

Artifact 4 Your General gains +2 Attack,

Enemy minions damaged by your General are Stunned.

Core.png
Core