Neutral

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About[edit | edit source]

Neutral minions tell the untold story of the world of Duelyst. Some are mercenaries, weathered veterans of war called to rally behind the banner of another faction in the most dire of times. Others are wildlife, strategically utilized by the Bloodborn General to turn their natural surroundings into a great asset.

Each neutral minion has its own tale to tell, and each is ready to serve your General with unwavering devotion.

Units[edit | edit source]

Image Name Rarity Type Cost Attack Health Ability Set
BloodtearAlchemist.png Bloodtear Alchemist Basic Minion 1 2 1 Opening Gambit: Deal 1

damage to an enemy minion or

General.

Core
Dragonlark.png Dragonlark Basic Minion 1 2 1 Flying Core
Dreamgazer.png Dreamgazer Erarity.png

Epic

Minion 1 1 1 When you replace this card,

summon it nearby. Your

General takes 2 damage.

Core
HelmofMECHAZ0R.png Helm Of Mechazor Crarity.png

Common

Mech 1 2 2 Opening Gambit: Progresses

MECHAZOR build by +20%.

Core
KomodoCharger.png Komodo Charger Basic Minion 1 1 3 Core
PlanarScout.png Planar Scout Basic Minion 1 2 1 Airdrop Core
ProphetoftheWhitePalm.png Prophet Of The White Palm Rrarity.png

Rare

Minion 1 1 1 Opening Gambit: Prevent ALL

spell damage until your next

turn.

Core
SwampEntangler.png Swamp Entangler Crarity.png

Common

Minion 1 0 3 Provoke Core
Aethermaster.png Aethermaster Erarity.png

Epic

Arcanyst 2 1 3 You may replace an additional

card each turn.

Core
Araki Headhunter.png Araki Headhunter Erarity.png

Epic

Minion 2 1 3 Whenever you summon a minion

with Opening Gambit from your

action bar, this minion gains +2

Attack.

Core
AzureHornShaman.png Azure Horn Shaman Rrarity.png

Rare

Minion 2 1 4 Dying Wish: Give +4 Health to

friendly minions around it.

Core
BluetipScorpion.png Bluetip Scorpion Crarity.png

Common

Minion 2 3 1 Deals double damage to

minions.

Core
EphemeralShroud.png Ephemeral Shroud Basic Minion 2 2 2 Opening Gambit: Dispel 1

nearby space.

Core
FlamebloodWarlock.png Flameblood Warlock Rrarity.png

Rare

Minion 2 3 1 Opening Gambit: Deal 3

damage to BOTH Generals.

Core
GhostLynx.png Ghost Lynx Crarity.png

Common

Minion 2 2 1 Opening Gambit: Teleport a

nearby minion to a random

space.

Core
GolemMetallurgist.png Golem Metallurgist Rrarity.png

Rare

Golem 2 2 3 The first Golem you summon

each turn costs 1 less.

Core
HealingMystic.png Healing Mystic Basic Minion 2 2 3 Opening Gambit: Restore 2

Health to a minion or General.

Core
Jaxi.png Jaxi Crarity.png

Common

Minion 2 1 1 Dying Wish: Summon a 1/1

Ranged Mini-Jax in a random

unoccupied corner.

Core
Manaforger.png Manaforger Rrarity.png

Rare

Arcanyst 2 1 3 The first non-Bloodborn spell

you cast each turn costs 1 less.

Core
Maw.png Maw Crarity.png

Common

Minion 2 2 2 Opening Gambit: Deal 2

damage to a nearby enemy

minion.

Core
PiercingMantis.png Piercing Mantis Basic Minion 2 2 2 Frenzy Core
PrimusFist.png Primus Fist Crarity.png

Common

Minion 2 2 3 Opening Gambit: Give a nearby

friendly minion +2 Attack this

turn.

Core
RockPulverizer.png Rock Pulverizer Basic Minion 2 1 4 Provoke Core
RustCrawler.png Rust Crawler Crarity.png

Common

Minion 2 2 3 Opening Gambit: Destroy a

random enemy artifact.

Core
SkyrockGolem.png Skyrock Golem Basic Golem 2 3 2 Core
ValeHunter.png Vale Hunter Basic Minion 2 1 2 Ranged Core
WingsofMECHAZ0R.png Wings Of Mechazor Crarity.png

Common

Mech 2 1 4 Airdrop

Opening Gambit: Progresses

MECHAZOR build by +20%.

Core
AlcuinLoremaster.png Alcuin Loremaster Erarity.png

Epic

Arcanyst 3 3 1 Opening Gambit: Put a copy of

the most recently cast spell into

your action bar.

Core
BlazeHound.png Blaze Hound Crarity.png

Common

Minion 3 4 3 Opening Gambit: Both

players draw a card.

Core
BloodshardGolem.png Bloodshard Golem Basic Golem 3 4 3 Core
CannonofMECHAZ0R.png Cannon Of Mechazor Rrarity.png

Rare

Mech 3 2 2 Ranged

Opening Gambit: Progresses

MECHAZOR build by +20%.

Core
ChaosElemental.png Chaos Elemental Erarity.png

Epic

Minion 3 4 4 Whenever this minion takes

damage, it randomly teleports.

Core
CrimsonOculus.png Crimson Oculus Rrarity.png

Rare

Minion 3 2 3 Whenever opponent summons

a minion, this minion gains

+1/+1.

Core
Crossbones.png Crossbones Rrarity.png

Rare

Minion 3 3 3 Opening Gambit: Destroy an

enemy minion with Ranged.

Core
GolemVanquisher.png Golem Vanquisher Lrarity.png

Legendary

Golem 3 2 4 Provoke

Your other Golem minions have

Provoke.

Core
LadyLocke.png Lady Locke Lrarity.png

Legendary

Minion 3 2 2 Provoke

Opening Gambit: Other

minions you summon this turn

gain +1/+1 and Provoke.

Core
MirkbloodDevourer.png Mirkblood Devourer Lrarity.png

Legendary

Minion 3 2 4 Friendly minions summoned

nearby this minion gain +1/+1.

Core
Mogwai.png Mogwai Erarity.png

Epic

Minion 3 2 3 After this moves, draw a card. Core
PrismaticIllusionist.png Prismatic Illusionist Rrarity.png

Rare

Arcanyst 3 2 3 Whenever you cast a spell,

summon a 2/1 Illusion on a

random nearby space.

Core
PutridDreadflayer.png Putrid Dreadflayer Basic Minion 3 2 4 Flying Core
RepulsorBeast.png Repulsor Beast Basic Minion 3 2 2 Opening Gambit: Push a

nearby enemy minion to any

space

Core
SaberspineTiger.png Saberspine Tiger Basic Minion 3 3 2 Rush Core
SandBurrower.png Sand Burrower Crarity.png

Common

Minion 3 2 4 When this minion survives

damage, it returns to your

action bar.

Core
SapphireSeer.png Saphire Seer Crarity.png

Common

Minion 3 2 2 Forcefield Core
SarlactheEternal.png Sarlac The Eternal Lrarity.png

Legendary

Minion 3 1 1 Dying Wish: Re-summon this

minion on a random space.

Core
SilvertongueCorsair.png Silvertongue Corsair Rrarity.png

Rare

Minion 3 3 3 This minion takes no damage

from Generals.

Core
Skywing.png Skywing Rrarity.png

Rare

Warmaster 3 3 3 Flying

Your other minions with Flying

cost 1 less.

Core
Sojourner.png Sojourner Rrarity.png

Rare

Minion 3 1 5 Whenever this minion deals

damage, draw a card.

Core
Songweaver.png Songweaver Crarity.png

Common

Minion 3 3 3 Opening Gambit: Give a nearby

friendly minion +1/+1.

Core
Spelljammer.png Spelljammer Lrarity.png

Legendary

Minion 3 2 4 Each player draws an additional

card at the end of their turn.

Core
SunSeer.png Sun Seer Crarity.png

Common

Arcanyst 3 2 4 Whenever this minion deals

damage, restore 2 Health to

your General.

Core
SwordofMECHAZ0R.png Sword Of Mechazor Rrarity.png

Rare

Mech 3 3 3 Frenzy

Opening Gambit: Progresses

MECHAZOR build by +20%.

Core
SwornAvenger.png Sworn Avenger Erarity.png

Epic

Minion 3 1 3 Ranged

Whenever you General takes

damage, this minion gains +1

Attack.

Core
SyvreltheExile.png Syvrel The Exile Erarity.png

Epic

Minion 3 1 4 Ranged

Minions damaged by Syvrel are

pulled in front of him.

Core
VenomToth.png Venom Toth Erarity.png

Epic

Minion 3 3 3 Whenever your opponent

summons a minion, deal 1

damage to the enemy General.

Core
VoidHunter.png Void Hunter Crarity.png

Common

Minion 3 4 2 Dying Wish: Draw a card. Core
WindRunner.png Wind Runner Rrarity.png

Rare

Minion 3 3 3 After this minion moves, give all

friendly minions around it

+1/+1.

Core
WindStopper.png Wind Stopper Crarity.png

Common

Minion 3 1 7 Ranged attackers must attack

this minion first.

Core
WingsofParadise.png Wings Of Paradise Crarity.png

Common

Minion 3 3 3 Flying

Whenever you replace a card,

this minion gains +2 Attack this

turn.

Core
ArrowWhistler.png Arrow Whistler Crarity.png

Common

Warmaster 4 2 4 Ranged

Your other minions with

Ranged get +1 Attack.

Core
ArtifactHunter.png Artifact Hunter Erarity.png

Epic

Minion 4 3 3 Opening Gambit: Draw a

random artifact from your deck.

Core
BlackLocust.png Black Locust Lrarity.png

Legendary

Minion 4 2 2 Flying

After this minion moves,

summon a Black Locust nearby.

Core
ChassisofMECHAZ0R.png Chassis Of Mechazor Erarity.png

Epic

Mech 4 5 4 Opening Gambit: Progresses

MECHAZOR build by +20%.

Cannot be targeted by ANY

spells.

Core
Dioltas.png Dioltas Erarity.png

Epic

Minion 4 5 3 Dying Wish: Summon a 0/10

Tombstone minion with

Provoke nearby your General.

Core
EmeraldRejuvenator.png Emerald Rejuvenator Rrarity.png

Rare

Minion 4 3 3 Opening Gambit: Restore 4

Health to your General.

Core
FireSpitter.png Fire Spitter Basic Minion 4 3 2 Ranged Core
FrostboneNaga.png Frostbone Naga Crarity.png

Common

Minion 4 3 3 Opening Gambit: Deal 2

damage to ALL minions and

Generals around it.

Core
HailstoneGolem.png Hailstone Golem Basic Golem 4 4 6 Core
Lightbender.png Lightbender Rrarity.png

Rare

Arcanyst 4 3 3 Opening Gambit: Dispel ALL

spaces around it.

Core
Mindwarper.png Mindwarper Rrarity.png

Rare

Arcanyst 4 4 3 Opening Gambit: Gain a copy

of a random spell from your

opponent's action bar.

Core
Moebius.png Moebius Erarity.png

Epic

Arcanyst 4 3 5 At the start of your turn,

restore this minion to fill

Health and switch its Attack

and Health.

Core
OwlbeastSage.png Owlbeast Sage Rrarity.png

Rare

Arcanyst 4 4 4 Whenever you cast a spell, your

Arcanyst minions gain +2

Health

Core
PrimusShieldmaster.png Primus Shieldmaster Basic Minion 4 3 6 Provoke Core
Purgatos,theRealmkeeper.png Pergatos, The Realmkeeper Erarity.png

Epic

Minion 4 3 4 Whenever this minion deals

damage, either deal 3 damage

to the enemy General OR

restore 3 Health to your

General.

Core
SilhouetteTracer.png Silhouette Tracer Crarity.png

Common

Minion 4 2 6 Opening Gambit: Teleport your

General up to 3 spaces.

Core
SunElemental.png Sun Elemental Crarity.png

Common

Minion 4 3 3 Opening Gambit: Give two

random friendly minions +2

Health.

Core
SunsteelDefender.png Sunsteel Defender Rrarity.png

Rare

Minion 4 4 3 Forcefield Core
Tethermancer.png Tethermancer Rrarity.png

Rare

Minion 4 1 6 Provoke

Dispel any minion that deals

damage to this one.

Core
ThornNeedler.png Thorn Needler Basic Minion 4 6 4 Core
Unseven.png Unseven Lrarity.png

Legendary

Warmaster 4 2 4 Dying Wish: Summon a minion

with Dying Wish from your

action bar.

Core
WhiteWidow.png White Widow Rrarity.png

Rare

Minion 4 3 4 Whenever you replace a card,

deal 2 damage to a random

enemy minion or General.

Core
YoungFlamewing.png Young Flamewing Basic Minion 4 5 4 Flying Core
AshMephyt.png Ash Mephyt Crarity.png

Common

Minion 5 2 3 Opening Gambit: Summon two

copies of this minion on random

spaces.

Core
BrightmossGolem.png Brightmoss Golem Basic Golem 5 4 9 Core
CaptainHankHart.png Captain Hank Hart Erarity.png

Epic

Minion 4 2 4 Ranged

Whenever this deals damage,

restore that much Health to it.

Core
DaggerKiri.png Dagger Kiri Crarity.png

Common

Minion 5 2 8 Celerity Core
DancingBlades.png Dancing Blades Crarity.png

Common

Minion 5 4 6 Opening Gambit: Deal 3

damage to ANY minion in front

of this.

Core
Fireblazer.png Fireblazer Crarity.png

Common

Minion 5 5 5 Provoke Core
Firestarter.png Firestarter Rrarity.png

Rare

Arcanyst 5 3 5 Whenever you cast a spell,

summon a 1/1 Spellspark with

Rush on a random nearby

space.

Core
Golden Justicar.png Golden Justicar Erarity.png

Epic

Warmaster 5 4 6 Provoke

Your other minions with

Provoke can move two

additional spaces.

Core
HollowGrovekeeper.png Hollow Grovekeeper Lrarity.png

Legendary

Minion 5 3 4 Opening Gambit: Destroy ANY

nearby minion with Provoke or

Frenzy. If you do, this minion

gains Provoke and Frenzy.

Core
KeeperoftheVale.png Keeper Of The Vale Lrarity.png

Legendary

Minion 5 3 4 Opening Gambit: Summon a

random non-token friendly

minion destroyed this game

nearby.

Core
LuxIgnis.png Lux Ignis Erarity.png

Epic

Minion 5 2 5 Ranged

At the end of your turn, restore

2 Health to all nearby friendly

minions.

Core
Necroseer.png Necroseer Basic Minion 5 5 4 Dying Wish: Draw a card. Core
RogueWarden.png Rogue Warden Crarity.png

Common

Minion 5 4 3 Ranged Core
SunsetParagon.png Sunset Paragon Erarity.png

Epic

Minion 5 3 2 Opening Gambit: ALL nearby

minions deal damage to

themselves equal their

Attack.

Core
SwornDefender.png Sworn Defender Erarity.png

Epic

Minion 5 4 7 Whenever your General takes

damage, restore this minion to

full Health.

Core
TheHighHand.png The High Hand Crarity.png

Common

Minion 5 2 3 Opening Gambit: Gains +1/+1

for each card in your

opponent's action bar.

Core
TwilightSorcerer.png Twilight Sorcerer Erarity.png

Epic

Minion 5 3 6 Opening Gambit: Put a copy of

a random spell you cast this

game into your action bar.

Core
Zen'Rui,theBlightSpawned.png Zen'rui, The Blightspawned Lrarity.png

Legendary

Minion 5 4 3 Opening Gambit: Take control

of a nearby enemy minion with

2 or less Attack.

Core
ArchonSpellbinder.png Archon Spellbinder Lrarity.png

Legendary

Arcanyst 6 7 7 Your opponent's non-Bloodborn

spells cost 1 more to cast.

Core
Bloodletter.png Bloodletter Basic Minion 6 4 6 Deals double damage to

Generals.

Core
Bonereaper.png Bonereaper Erarity.png

Epic

Minion 6 2 9 Provoke

At the end of your turn, deal 2

damage to all nearby enemy

minions.

Core
Deathblighter.png Deathblighter Crarity.png

Common

Minion 6 3 4 Opening Gambit: Deal 3

damage to all enemy minions

around it.

Core
Eclipse.png Eclipse Lrarity.png

Legendary

Arcanyst 6 3 7 Whenever this minion takes

damage, it deals that much

damage to the enemy General.

Core
FirstSwordofAkrane.png First Sword Of Arkrane Crarity.png

Common

Minion 6 7 7 Your other minions have +1

Attack.

Core
JaxTruesight.png Jax Truesight Lrarity.png

Legendary

Minion 6 1 1 Ranged

Opening Gambit: Summon a

1/1 Ranged Mini Jax in each

unoccupied corner.

Core
Serpenti.png Serpenti Crarity.png

Common

Minion 6 7 4 Frenzy Core
StormAratha.png Storm Aratha Crarity.png

Common

Minion 6 6 5 Flying Core
StormmetalGolem.png Stormmetal Golem Basic Golem 6 8 8 Core
AstralCrusader.png Astral Crusader Lrarity.png

Legendary

Minion 7 7 6 Whenever you replace this

card, it costs 1 less and gains

+1/+1.

Core
DarkNemesis.png Dark Nemesis Lrarity.png

Legendary

Minion 7 4 10 At the start of your turn, deal 4

damage to the enemy General

and this minion gains +4 Attack.

Core
DragonboneGolem.png Dragonbone Golem Basic Golem 7 10 10 Core
E'Xun.png E'xun Lrarity.png

Legendary

Minion 7 5 5 Forcefield

Whenever this minion attacks

or is attacked, draw a card.

Core
Grailmaster.png Grailmaster Erarity.png

Epic

Minion 7 6 6 Whenever you summon a

minion, this minion gains a

random keyword ability.

Core
Paddo.png Paddo Lrarity.png

Legendary

Minion 7 12 6 Airdrop

Opening Gambit: Push ALL

nearby minions and Generals to

random spaces on the

battlefield.

Core
Pandora.png Pandora Lrarity.png

Legendary

Minion 7 3 10 At the end of your turn,

summon a 3/3 Spirit Wolf with

a random ability on a nearby

space.

Core
RedSynja.png Red Synja Lrarity.png

Legendary

Minion 7 7 7 Whenever your General takes

damage, deal 7 damage to a

random nearby enemy minion.

Core
Rook.png Rook Lrarity.png

Legendary

Minion 7 5 5 At the end of your turn, this

minion gains a random Faction

ability.

Core
WarTalon.png War Talon Crarity.png

Common

Minion 7 4 9 Frenzy. Provoke Core
WhistlingBlade.png Whistling Blade Crarity.png

Common

Minion 7 2 15 Provoke Core
Zurael,theLifegiver.png Zurael, The Lifegiver Lrarity.png

Legendary

Minion 7 4 7 Opening Gambit: Summon all

non-token friendly minions

destroyed on your opponent's

last turn on a random space.

Core
Khymera.png Khymera Lrarity.png

Legendary

Minion 8 5 12 Whenever this minion takes

damage, summon a random

token minion nearby.

Core