Neutral

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About[edit | edit source]

Neutral minions tell the untold story of the world of Duelyst. Some are mercenaries, weathered veterans of war called to rally behind the banner of another faction in the most dire of times. Others are wildlife, strategically utilized by the Bloodborn General to turn their natural surroundings into a great asset.

Each neutral minion has its own tale to tell, and each is ready to serve your General with unwavering devotion.

Units[edit | edit source]

Image Name Rarity Type Cost Attack Health Ability Set
BloodtearAlchemist.png Bloodtear Alchemist Basic Minion 1 2 1 Opening Gambit: Deal 1

damage to an enemy minion or

General.

Core.png
Core
Dragonlark.png Dragonlark Basic Minion 1 2 1 Flying Core.png
Core
Dreamgazer.png Dreamgazer Erarity.png

Epic

Minion 1 1 1 When you replace this card,

summon it nearby. Your

General takes 2 damage.

Core.png
Core
HelmofMECHAZ0R.png Helm of MECHAZ0R Crarity.png

Common

Mech 1 2 2 Opening Gambit: Progresses

MECHAZOR build by +20%.

Core.png
Core
KomodoCharger.png Komodo Charger Basic Minion 1 1 3 Core.png
Core
PlanarScout.png Planar Scout Basic Minion 1 2 1 Airdrop Core.png
Core
ProphetoftheWhitePalm.png Prophet of the White Palm Rrarity.png

Rare

Minion 1 1 1 Opening Gambit: Prevent ALL

spell damage until your next

turn.

Core.png
Core
SwampEntangler.png Swamp Entangler Crarity.png

Common

Minion 1 0 3 Provoke Core.png
Core
Aethermaster.png Aethermaster Erarity.png

Epic

Arcanyst 2 1 3 You may replace an additional

card each turn.

Core.png
Core
Araki Headhunter.png Araki Headhunter Erarity.png

Epic

Minion 2 1 3 Whenever you summon a minion

with Opening Gambit from your

action bar, this minion gains +2

Attack.

Core.png
Core
AzureHornShaman.png Azure Horn Shaman Rrarity.png

Rare

Minion 2 1 4 Dying Wish: Give +4 Health to

friendly minions around it.

Core.png
Core
BluetipScorpion.png Bluetip Scorpion Crarity.png

Common

Minion 2 3 1 Deals double damage to

minions.

Core.png
Core
EphemeralShroud.png Ephemeral Shroud Basic Minion 2 2 2 Opening Gambit: Dispel 1

nearby space.

Core.png
Core
FlamebloodWarlock.png Flameblood Warlock Rrarity.png

Rare

Minion 2 3 1 Opening Gambit: Deal 3

damage to BOTH Generals.

Core.png
Core
GhostLynx.png Ghost Lynx Crarity.png

Common

Minion 2 2 1 Opening Gambit: Teleport a

nearby minion to a random

space.

Core.png
Core
GolemMetallurgist.png Golem Metallurgist Rrarity.png

Rare

Golem 2 2 3 The first Golem you summon

each turn costs 1 less.

Core.png
Core
HealingMystic.png Healing Mystic Basic Minion 2 2 3 Opening Gambit: Restore 2

Health to a minion or General.

Core.png
Core
Jaxi.png Jaxi Crarity.png

Common

Minion 2 1 1 Dying Wish: Summon a 1/1

Ranged Mini-Jax in a random

unoccupied corner.

Core.png
Core
Manaforger.png Manaforger Rrarity.png

Rare

Arcanyst 2 1 3 The first non-Bloodborn spell

you cast each turn costs 1 less.

Core.png
Core
Maw.png Maw Crarity.png

Common

Minion 2 2 2 Opening Gambit: Deal 2

damage to a nearby enemy

minion.

Core.png
Core
PiercingMantis.png Piercing Mantis Basic Minion 2 2 2 Frenzy Core.png
Core
PrimusFist.png Primus Fist Crarity.png

Common

Minion 2 2 3 Opening Gambit: Give a nearby

friendly minion +2 Attack this

turn.

Core.png
Core
RockPulverizer.png Rock Pulverizer Basic Minion 2 1 4 Provoke Core.png
Core
RustCrawler.png Rust Crawler Crarity.png

Common

Minion 2 2 3 Opening Gambit: Destroy a

random enemy artifact.

Core.png
Core
SkyrockGolem.png Skyrock Golem Basic Golem 2 3 2 Core.png
Core
ValeHunter.png Vale Hunter Basic Minion 2 1 2 Ranged Core.png
Core
WingsofMECHAZ0R.png Wings of MECHAZ0R Crarity.png

Common

Mech 2 1 4 Airdrop

Opening Gambit: Progresses

MECHAZOR build by +20%.

Core.png
Core
AlcuinLoremaster.png Alcuin Loremaster Erarity.png

Epic

Arcanyst 3 3 1 Opening Gambit: Put a copy of

the most recently cast spell into

your action bar.

Core.png
Core
BlazeHound.png Blaze Hound Crarity.png

Common

Minion 3 4 3 Opening Gambit: Both

players draw a card.

Core.png
Core
BloodshardGolem.png Bloodshard Golem Basic Golem 3 4 3 Core.png
Core
CannonofMECHAZ0R.png Cannon of MECHAZ0R Rrarity.png

Rare

Mech 3 2 2 Ranged

Opening Gambit: Progresses

MECHAZOR build by +20%.

Core.png
Core
ChaosElemental.png Chaos Elemental Erarity.png

Epic

Minion 3 4 4 Whenever this minion takes

damage, it randomly teleports.

Core.png
Core
CrimsonOculus.png Crimson Oculus Rrarity.png

Rare

Minion 3 2 3 Whenever opponent summons

a minion, this minion gains

+1/+1.

Core.png
Core
Crossbones.png Crossbones Rrarity.png

Rare

Minion 3 3 3 Opening Gambit: Destroy an

enemy minion with Ranged.

Core.png
Core
GolemVanquisher.png Golem Vanquisher Lrarity.png

Legendary

Golem 3 2 4 Provoke

Your other Golem minions have

Provoke.

Core.png
Core
LadyLocke.png Lady Locke Lrarity.png

Legendary

Minion 3 2 2 Provoke

Opening Gambit: Other

minions you summon this turn

gain +1/+1 and Provoke.

Core.png
Core
MirkbloodDevourer.png Mirkblood Devourer Lrarity.png

Legendary

Minion 3 2 4 Friendly minions summoned

nearby this minion gain +1/+1.

Core.png
Core
Mogwai.png Mogwai Erarity.png

Epic

Minion 3 2 3 After this moves, draw a card. Core.png
Core
PrismaticIllusionist.png Prismatic Illusionist Rrarity.png

Rare

Arcanyst 3 2 3 Whenever you cast a spell,

summon a 2/1 Illusion on a

random nearby space.

Core.png
Core
PutridDreadflayer.png Putrid Dreadflayer Basic Minion 3 2 4 Flying Core.png
Core
RepulsorBeast.png Repulsor Beast Basic Minion 3 2 2 Opening Gambit: Push a

nearby enemy minion to any

space

Core.png
Core
SaberspineTiger.png Saberspine Tiger Basic Minion 3 3 2 Rush Core.png
Core
SandBurrower.png Sand Burrower Crarity.png

Common

Minion 3 2 4 When this minion survives

damage, it returns to your

action bar.

Core.png
Core
SapphireSeer.png Sapphire Seer Crarity.png

Common

Minion 3 2 2 Forcefield Core.png
Core
SarlactheEternal.png Sarlac the Eternal Lrarity.png

Legendary

Minion 3 1 1 Dying Wish: Re-summon this

minion on a random space.

Core.png
Core
SilvertongueCorsair.png Silvertongue Corsair Rrarity.png

Rare

Minion 3 3 3 This minion takes no damage

from Generals.

Core.png
Core
Skywing.png Skywing Rrarity.png

Rare

Warmaster 3 3 3 Flying

Your other minions with Flying

cost 1 less.

Core.png
Core
Sojourner.png Sojourner Rrarity.png

Rare

Minion 3 1 5 Whenever this minion deals

damage, draw a card.

Core.png
Core
Songweaver.png Songweaver Crarity.png

Common

Minion 3 3 3 Opening Gambit: Give a nearby

friendly minion +1/+1.

Core.png
Core
Spelljammer.png Spelljammer Lrarity.png

Legendary

Minion 3 2 4 Each player draws an additional

card at the end of their turn.

Core.png
Core
SunSeer.png Sun Seer Crarity.png

Common

Arcanyst 3 2 4 Whenever this minion deals

damage, restore 2 Health to

your General.

Core.png
Core
SwordofMECHAZ0R.png Sword of MECHAZ0R Rrarity.png

Rare

Mech 3 3 3 Frenzy

Opening Gambit: Progresses

MECHAZOR build by +20%.

Core.png
Core
SwornAvenger.png Sworn Avenger Erarity.png

Epic

Minion 3 1 3 Ranged

Whenever you General takes

damage, this minion gains +1

Attack.

Core.png
Core
SyvreltheExile.png Syvrel the Exile Erarity.png

Epic

Minion 3 1 4 Ranged

Minions damaged by Syvrel are

pulled in front of him.

Core.png
Core
VenomToth.png Venom Toth Erarity.png

Epic

Minion 3 3 3 Whenever your opponent

summons a minion, deal 1

damage to the enemy General.

Core.png
Core
VoidHunter.png Void Hunter Crarity.png

Common

Minion 3 4 2 Dying Wish: Draw a card. Core.png
Core
WindRunner.png Wind Runner Rrarity.png

Rare

Minion 3 3 3 After this minion moves, give all

friendly minions around it

+1/+1.

Core.png
Core
WindStopper.png Wind Stopper Crarity.png

Common

Minion 3 1 7 Ranged attackers must attack

this minion first.

Core.png
Core
WingsofParadise.png Wings of Paradise Crarity.png

Common

Minion 3 3 3 Flying

Whenever you replace a card,

this minion gains +2 Attack this

turn.

Core.png
Core
ArrowWhistler.png Arrow Whistler Crarity.png

Common

Warmaster 4 2 4 Ranged

Your other minions with

Ranged get +1 Attack.

Core.png
Core
ArtifactHunter.png Artifact Hunter Erarity.png

Epic

Minion 4 3 3 Opening Gambit: Draw a

random artifact from your deck.

Core.png
Core
BlackLocust.png Black Locust Lrarity.png

Legendary

Minion 4 2 2 Flying

After this minion moves,

summon a Black Locust nearby.

Core.png
Core
ChassisofMECHAZ0R.png Chassis of MECHAZ0R Erarity.png

Epic

Mech 4 5 4 Opening Gambit: Progresses

MECHAZOR build by +20%.

Cannot be targeted by ANY

spells.

Core.png
Core
Dioltas.png Dioltas Erarity.png

Epic

Minion 4 5 3 Dying Wish: Summon a 0/10

Tombstone minion with

Provoke nearby your General.

Core.png
Core
EmeraldRejuvenator.png Emerald Rejuvenator Rrarity.png

Rare

Minion 4 3 3 Opening Gambit: Restore 4

Health to your General.

Core.png
Core
FireSpitter.png Fire Spitter Basic Minion 4 3 2 Ranged Core.png
Core
FrostboneNaga.png Frostbone Naga Crarity.png

Common

Minion 4 3 3 Opening Gambit: Deal 2

damage to ALL minions and

Generals around it.

Core.png
Core
HailstoneGolem.png Hailstone Golem Basic Golem 4 4 6 Core.png
Core
Lightbender.png Lightbender Rrarity.png

Rare

Arcanyst 4 3 3 Opening Gambit: Dispel ALL

spaces around it.

Core.png
Core
Mindwarper.png Mindwarper Rrarity.png

Rare

Arcanyst 4 4 3 Opening Gambit: Gain a copy

of a random spell from your

opponent's action bar.

Core.png
Core
Moebius.png Moebius Erarity.png

Epic

Arcanyst 4 3 5 At the start of your turn,

restore this minion to fill

Health and switch its Attack

and Health.

Core.png
Core
OwlbeastSage.png Owlbeast Sage Rrarity.png

Rare

Arcanyst 4 4 4 Whenever you cast a spell, your

Arcanyst minions gain +2

Health

Core.png
Core
PrimusShieldmaster.png Primus Shieldmaster Basic Minion 4 3 6 Provoke Core.png
Core
Purgatos,theRealmkeeper.png Purgatos, the Realmkeeper Erarity.png

Epic

Minion 4 3 4 Whenever this minion deals

damage, either deal 3 damage

to the enemy General OR

restore 3 Health to your

General.

Core.png
Core
SilhouetteTracer.png Silhouette Tracer Crarity.png

Common

Minion 4 2 6 Opening Gambit: Teleport your

General up to 3 spaces.

Core.png
Core
SunElemental.png Sun Elemental Crarity.png

Common

Minion 4 3 3 Opening Gambit: Give two

random friendly minions +2

Health.

Core.png
Core
SunsteelDefender.png Sunsteel Defender Rrarity.png

Rare

Minion 4 4 3 Forcefield Core.png
Core
Tethermancer.png Tethermancer Rrarity.png

Rare

Minion 4 1 6 Provoke

Dispel any minion that deals

damage to this one.

Core.png
Core
ThornNeedler.png Thorn Needler Basic Minion 4 6 4 Core.png
Core
Unseven.png Unseven Lrarity.png

Legendary

Warmaster 4 2 4 Dying Wish: Summon a minion

with Dying Wish from your

action bar.

Core.png
Core
WhiteWidow.png White Widow Rrarity.png

Rare

Minion 4 3 4 Whenever you replace a card,

deal 2 damage to a random

enemy minion or General.

Core.png
Core
YoungFlamewing.png Young Flamewing Basic Minion 4 5 4 Flying Core.png
Core
AshMephyt.png Ash Mephyt Crarity.png

Common

Minion 5 2 3 Opening Gambit: Summon two

copies of this minion on random

spaces.

Core.png
Core
BrightmossGolem.png Brightmoss Golem Basic Golem 5 4 9 Core.png
Core
CaptainHankHart.png Captain Hank Hart Erarity.png

Epic

Minion 4 2 4 Ranged

Whenever this deals damage,

restore that much Health to it.

Core.png
Core
DaggerKiri.png Dagger Kiri Crarity.png

Common

Minion 5 2 8 Celerity Core.png
Core
DancingBlades.png Dancing Blades Crarity.png

Common

Minion 5 4 6 Opening Gambit: Deal 3

damage to ANY minion in front

of this.

Core.png
Core
Fireblazer.png Fireblazer Crarity.png

Common

Minion 5 5 5 Provoke Core.png
Core
Firestarter.png Firestarter Rrarity.png

Rare

Arcanyst 5 3 5 Whenever you cast a spell,

summon a 1/1 Spellspark with

Rush on a random nearby

space.

Core.png
Core
Golden Justicar.png Golden Justicar Erarity.png

Epic

Warmaster 5 4 6 Provoke

Your other minions with

Provoke can move two

additional spaces.

Core.png
Core
HollowGrovekeeper.png Hollow Grovekeeper Lrarity.png

Legendary

Minion 5 3 4 Opening Gambit: Destroy ANY

nearby minion with Provoke or

Frenzy. If you do, this minion

gains Provoke and Frenzy.

Core.png
Core
KeeperoftheVale.png Keeper of the Vale Lrarity.png

Legendary

Minion 5 3 4 Opening Gambit: Summon a

random non-token friendly

minion destroyed this game

nearby.

Core.png
Core
LuxIgnis.png Lux Ignis Erarity.png

Epic

Minion 5 2 5 Ranged

At the end of your turn, restore

2 Health to all nearby friendly

minions.

Core.png
Core
Necroseer.png Necroseer Basic Minion 5 5 4 Dying Wish: Draw a card. Core.png
Core
RogueWarden.png Rogue Warden Crarity.png

Common

Minion 5 4 3 Ranged Core.png
Core
SunsetParagon.png Sunset Paragon Erarity.png

Epic

Minion 5 3 2 Opening Gambit: ALL nearby

minions deal damage to

themselves equal their

Attack.

Core.png
Core
SwornDefender.png Sworn Defender Erarity.png

Epic

Minion 5 4 7 Whenever your General takes

damage, restore this minion to

full Health.

Core.png
Core
TheHighHand.png The High Hand Crarity.png

Common

Minion 5 2 3 Opening Gambit: Gains +1/+1

for each card in your

opponent's action bar.

Core.png
Core
Twilight Sorcerer.png Twilight Sorcerer Erarity.png

Epic

Minion 5 3 6 Opening Gambit: Put a copy of

a random spell you cast this

game into your action bar.

Core.png
Core
Zen'Rui, the Blightspawned.png Zen'Rui, the Blightspawned Lrarity.png

Legendary

Minion 5 4 3 Opening Gambit: Take control

of a nearby enemy minion with

2 or less Attack.

Core.png
Core
ArchonSpellbinder.png Archon Spellbinder Lrarity.png

Legendary

Arcanyst 6 7 7 Your opponent's non-Bloodborn

spells cost 1 more to cast.

Core.png
Core
Bloodletter.png Bloodletter Basic Minion 6 4 6 Deals double damage to

Generals.

Core.png
Core
Bonereaper.png Bonereaper Erarity.png

Epic

Minion 6 2 9 Provoke

At the end of your turn, deal 2

damage to all nearby enemy

minions.

Core.png
Core
Deathblighter.png Deathblighter Crarity.png

Common

Minion 6 3 4 Opening Gambit: Deal 3

damage to all enemy minions

around it.

Core.png
Core
Eclipse.png Eclipse Lrarity.png

Legendary

Arcanyst 6 3 7 Whenever this minion takes

damage, it deals that much

damage to the enemy General.

Core.png
Core
FirstSwordofAkrane.png First Sword of Akrane Crarity.png

Common

Minion 6 7 7 Your other minions have +1

Attack.

Core.png
Core
JaxTruesight.png Jax Truesight Lrarity.png

Legendary

Minion 6 1 1 Ranged

Opening Gambit: Summon a

1/1 Ranged Mini Jax in each

unoccupied corner.

Core.png
Core
Serpenti.png Serpenti Crarity.png

Common

Minion 6 7 4 Frenzy Core.png
Core
StormAratha.png Storm Aratha Crarity.png

Common

Minion 6 6 5 Flying Core.png
Core
StormmetalGolem.png Stormmetal Golem Basic Golem 6 8 8 Core.png
Core
AstralCrusader.png Astral Crusader Lrarity.png

Legendary

Minion 7 7 6 Whenever you replace this

card, it costs 1 less and gains

+1/+1.

Core.png
Core
DarkNemesis.png Dark Nemesis Lrarity.png

Legendary

Minion 7 4 10 At the start of your turn, deal 4

damage to the enemy General

and this minion gains +4 Attack.

Core.png
Core
DragonboneGolem.png Dragonbone Golem Basic Golem 7 10 10 Core.png
Core
E'Xun.png E'Xun Lrarity.png

Legendary

Minion 7 5 5 Forcefield

Whenever this minion attacks

or is attacked, draw a card.

Core.png
Core
Grailmaster.png Grailmaster Erarity.png

Epic

Minion 7 6 6 Whenever you summon a

minion, this minion gains a

random keyword ability.

Core.png
Core
Paddo.png Paddo Lrarity.png

Legendary

Minion 7 12 6 Airdrop

Opening Gambit: Push ALL

nearby minions and Generals to

random spaces on the

battlefield.

Core.png
Core
Pandora.png Pandora Lrarity.png

Legendary

Minion 7 3 10 At the end of your turn,

summon a 3/3 Spirit Wolf with

a random ability on a nearby

space.

Core.png
Core
RedSynja.png Red Synja Lrarity.png

Legendary

Minion 7 7 7 Whenever your General takes

damage, deal 7 damage to a

random nearby enemy minion.

Core.png
Core
Rook.png Rook Lrarity.png

Legendary

Minion 7 5 5 At the end of your turn, this

minion gains a random Faction

ability.

Core.png
Core
WarTalon.png War Talon Crarity.png

Common

Minion 7 4 9 Frenzy. Provoke Core.png
Core
WhistlingBlade.png Whistling Blade Crarity.png

Common

Minion 7 2 15 Provoke Core.png
Core
Zurael,theLifegiver.png Zurael, the Lifegiver Lrarity.png

Legendary

Minion 7 4 7 Opening Gambit: Summon all

non-token friendly minions

destroyed on your opponent's

last turn on a random space.

Core.png
Core
Khymera.png Khymera Lrarity.png

Legendary

Minion 8 5 12 Whenever this minion takes

damage, summon a random

token minion nearby.

Core.png
Core
Cryptographer.png Cryptographer Common Minion 2 2 2 Opening Gambit: Refresh your Bloodborn Spell Bloodborn orb.png
Bloodborn
Sanguinar.png Sanguinar Rare Minion 4 5 4 Your Bloodborn Spell costs 1 less to activate. Bloodborn orb.png
Bloodborn
Meltdown.png Meltdown Legendary Minion 8 6 6 Blood Surge: Deal 6 damage to a random enemy Bloodborn orb.png
Bloodborn
Celebrant.png Celebrant Rare Golem 2 1 4 Opening Gambit:

Create a mana spring tile nearby.

Ancient bonds orb.png
Ancient Bonds
Ghoulie.png Ghoulie Common Minion 3 3 4 This minion is from every tribe. Ancient bonds orb.png
Ancient Bonds
Feralu.png Feralu Rare Minion 4 4 3 Friendly minions from any tribe have +1/+1. Ancient bonds orb.png
Ancient Bonds
Loreweaver.png Loreweaver Rare Arcanyst 4 2 5 Whenever you draw a spell,

put a copy of it into your action bar.

Ancient bonds orb.png
Ancient Bonds
Blue Conjurer.png Blue Conjurer Rare Arcanyst 5 4 6 Whenever you cast a spell, put a random Arcanyst into your action bar. Ancient bonds orb.png
Ancient Bonds
Boulder Breacher.png Boulder Breacher Rare Golem 5 5 5 Bond:

Enemies can't counterattack this turn.

Ancient bonds orb.png
Ancient Bonds
Trinity Wing.png Trinity Wing Legendary Arcanyst 5 4 4 Flying

Bond: Put the three Teachings of the Dragon into your action bar.

Ancient bonds orb.png
Ancient Bonds
Grimes.png Grimes Rare Minion 6 3 3 Opening Gambit and Dying Wish:

Summon a random minion from any tribe nearby.

Ancient bonds orb.png
Ancient Bonds
EMP.png EMP Rare Golem 7 9 9 Opening Gambit: Dispel ALL minions and Generals, and destroy ALL artifacts. Ancient bonds orb.png
Ancient Bonds